Performance Comparison of Vertex Block Descent and Position Based Dynamics Algorithms Using Cloth Simulation in Unity

This paper presents a comparative study of the Vertex Block Descent (VBD) and Position-Based Dynamics (PBD) algorithms, focusing on their performance in physical simulation tasks. Unity, a versatile physics engine, served as the simulation platform for the experiments. Among various types of physica...

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Bibliographic Details
Main Authors: Jun Ma, Nak-Jun Sung, Min-Hyung Choi, Min Hong
Format: Article
Language:English
Published: MDPI AG 2024-11-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/14/23/11072
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