How gamification boosts learning in STEM higher education: a mixed methods study

Abstract Background The demand for professionals with expertise in Science, Technology, Engineering, and Mathematics (STEM) continues to grow. To meet this demand, universities are actively seeking strategies to engage more students in STEM disciplines and improve their learning outcomes. One promis...

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Bibliographic Details
Main Authors: Margarita Ortiz-Rojas, Katherine Chiluiza, Martin Valcke, Cindy Bolanos-Mendoza
Format: Article
Language:English
Published: SpringerOpen 2025-01-01
Series:International Journal of STEM Education
Subjects:
Online Access:https://doi.org/10.1186/s40594-024-00521-3
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