ARTigo: Data from Social Tagging with Art-historical Images

The ARTigo dataset, generated from over 10 million annotations, is a product of a citizen science project developed by the Institute of Art History and the Institute of Computer Science at LMU Munich. The project leverages Games with a Purpose (GWAPs) to foster a playful environment for tagging artw...

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Main Author: Stefanie Schneider
Format: Article
Language:English
Published: Ubiquity Press 2024-12-01
Series:Journal of Open Humanities Data
Subjects:
Online Access:https://account.openhumanitiesdata.metajnl.com/index.php/up-j-johd/article/view/247
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author Stefanie Schneider
author_facet Stefanie Schneider
author_sort Stefanie Schneider
collection DOAJ
description The ARTigo dataset, generated from over 10 million annotations, is a product of a citizen science project developed by the Institute of Art History and the Institute of Computer Science at LMU Munich. The project leverages Games with a Purpose (GWAPs) to foster a playful environment for tagging artworks. In these GWAPs, two anonymous players are given an image to annotate with textual or visual descriptors within a limited time frame. The annotations serve to improve the accessibility of art-historical images and offer vast research potential well beyond their utility as training datasets for Computer Vision (CV) algorithms.
format Article
id doaj-art-c89772c5cf4e45a193ee00eaa56c9bdc
institution Kabale University
issn 2059-481X
language English
publishDate 2024-12-01
publisher Ubiquity Press
record_format Article
series Journal of Open Humanities Data
spelling doaj-art-c89772c5cf4e45a193ee00eaa56c9bdc2025-01-08T08:37:07ZengUbiquity PressJournal of Open Humanities Data2059-481X2024-12-0110545410.5334/johd.247247ARTigo: Data from Social Tagging with Art-historical ImagesStefanie Schneider0https://orcid.org/0000-0003-4915-6949Institute of Art History, LMU Munich, MunichThe ARTigo dataset, generated from over 10 million annotations, is a product of a citizen science project developed by the Institute of Art History and the Institute of Computer Science at LMU Munich. The project leverages Games with a Purpose (GWAPs) to foster a playful environment for tagging artworks. In these GWAPs, two anonymous players are given an image to annotate with textual or visual descriptors within a limited time frame. The annotations serve to improve the accessibility of art-historical images and offer vast research potential well beyond their utility as training datasets for Computer Vision (CV) algorithms.https://account.openhumanitiesdata.metajnl.com/index.php/up-j-johd/article/view/247crowdsourcingsocial taggingserious gamescultural heritage
spellingShingle Stefanie Schneider
ARTigo: Data from Social Tagging with Art-historical Images
Journal of Open Humanities Data
crowdsourcing
social tagging
serious games
cultural heritage
title ARTigo: Data from Social Tagging with Art-historical Images
title_full ARTigo: Data from Social Tagging with Art-historical Images
title_fullStr ARTigo: Data from Social Tagging with Art-historical Images
title_full_unstemmed ARTigo: Data from Social Tagging with Art-historical Images
title_short ARTigo: Data from Social Tagging with Art-historical Images
title_sort artigo data from social tagging with art historical images
topic crowdsourcing
social tagging
serious games
cultural heritage
url https://account.openhumanitiesdata.metajnl.com/index.php/up-j-johd/article/view/247
work_keys_str_mv AT stefanieschneider artigodatafromsocialtaggingwitharthistoricalimages