Adaptive mesh-aligned Gaussian Splatting for monocular human avatar reconstruction
Virtual human avatars are essential for applications such as gaming, augmented reality, and virtual production. However, existing methods struggle to achieve high fidelity reconstruction from monocular input while keeping hardware costs low. Many approaches rely on the SMPL body prior and apply vert...
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| Main Authors: | , , , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
Elsevier
2025-09-01
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| Series: | Graphical Models |
| Subjects: | |
| Online Access: | http://www.sciencedirect.com/science/article/pii/S1524070325000475 |
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