Procedural Content Graphs for Urban Modeling

Massive procedural content creation, for example, for virtual urban environments, is a difficult, yet important challenge. While shape grammars are a popular example of effectiveness in architectural modeling, they have clear limitations regarding readability, manageability, and expressive power whe...

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Bibliographic Details
Main Authors: Pedro Brandão Silva, Elmar Eisemann, Rafael Bidarra, António Coelho
Format: Article
Language:English
Published: Wiley 2015-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2015/808904
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