Gamifikáció a hitoktatásban
Gamification in Religious Education In its first part, the study describes what definitions were created to define the notion of “game” and what characteristics of it can be observed. The second part shows the place of game itself in religious education, and the reason why it is useful if include...
Saved in:
| Main Authors: | Lilla SZÉNÁSI, Levente SZÉNÁSI |
|---|---|
| Format: | Article |
| Language: | deu |
| Published: |
Cluj University Press
2023-12-01
|
| Series: | Studia Universitatis Babeş-Bolyai. Theologia Reformata Transylvanica |
| Subjects: | |
| Online Access: | https://studia.reviste.ubbcluj.ro/index.php/subbtheologiareformata/article/view/6839 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Enhancing SQL Learning: Gamified tutorials and flipped classroom synergy
by: Sandor Kiraly, et al.
Published: (2025-01-01) -
Gamification: How game design and narrative therapy can work together
by: Luke Kalaf
Published: (2023-03-01) -
GAMIFICATION AS A MODERN TREND IN THE STUDY OF GEOGRAPHY IN GENERAL EDUCATIONAL INSTITUTIONS
by: Vitaliy Bezugly, et al.
Published: (2025-06-01) -
Empiric: A Card Game for Guideline-Based Antibiotic Prescribing Used for Continuing Medical Education
by: Michael Cosimini, et al.
Published: (2025-06-01) -
The role and scope of gamification in education: A scientometric literature review
by: Federica Gini, et al.
Published: (2025-09-01)