Retracted: Martial Arts Routine Difficulty Action Technology VR Image Target Real-Time Extraction Simulation
With the gradual increase in the difficulty of competitive martial arts, athletes must complete fine, stable, high-quality and difficult movements in order to achieve excellent performance. The real-time extraction of martial arts movements is a topic that many martial arts enthusiasts care about. T...
Saved in:
Main Authors: | Nannan Sun, Ruiyang Sun, Shihong Li, Xiaolong Wu |
---|---|
Format: | Article |
Language: | English |
Published: |
IEEE
2020-01-01
|
Series: | IEEE Access |
Online Access: | https://ieeexplore.ieee.org/document/9159578/ |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Sports skills in martial arts
by: Olga V. Yusupova, et al.
Published: (2018-09-01) -
RETRACTED: VR simulator for catering training
by: Romanchuk Nikita, et al.
Published: (2024-01-01) -
Retracted: Effects of Artificial Intelligence and Virtual Reality in Martial Arts Sports on Students’ Physical and Mental Health
by: International Transactions on Electrical Energy Systems
Published: (2023-01-01) -
Retracted: Feasibility Deconstruction on the Establishment of Martial Arts Short Soldier Course Assisted by Multimedia Computer Network
by: International Transactions on Electrical Energy Systems
Published: (2023-01-01) -
A Personalised Optimising Level Adaptation (OLA) Difficulty Algorithm for Scenario Simulations in Professional VR Simulators
by: Marcin Wolański Robert, et al.
Published: (2024-12-01)