Un fablab hybride pour l’enseignement des humanités numériques
Digital technology is now central in all sectors of society, and especially at universities, where it is changing didactics and pedagogy. However, few studies have focused on the influence of digital humanities in the implementation of specific programmes to help students succeed. This study aims to...
Saved in:
Main Authors: | Stéphanie Marty, Katia Thomas Vasquez |
---|---|
Format: | Article |
Language: | fra |
Published: |
Humanistica
2022-06-01
|
Series: | Humanités Numériques |
Subjects: | |
Online Access: | https://journals.openedition.org/revuehn/2953 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Éducation aux données ou enseignement des données : quelles humanités numériques au lycée ?
by: Béatrice Drot-Delange, et al.
Published: (2022-06-01) -
Introduction. Enseigner et apprendre les humanités numériques : des savoirs recomposés ?
by: Laurent Tessier, et al.
Published: (2022-06-01) -
Ocean literacy and how serious games can play a part: the case of the jellyfish and the microplastics governance game MoreGoJelly!
by: Rachel Tiller, et al.
Published: (2025-01-01) -
Enseigner les humanités numériques en Tunisie : conditions, pratiques et choix
by: Delphine Cavallo, et al.
Published: (2024-06-01) -
Raising public awareness on anthropogenic underwater noise by means of playful activities and serious games
by: Paolo Diviacco, et al.
Published: (2025-02-01)