Educational Design Guidelines for Teaching with Immersive Technologies—Updating Learning Outcomes of the European Qualification Framework
The advent of immersive technologies, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR), is transforming higher education by providing innovative and interactive learning experiences. This article addresses the imperative of integrating these technologies into higher educa...
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| Main Authors: | Stavros Pitsikalis, Ilona-Elefteryja Lasica, Apostolos Kostas, Chryssi Vitsilaki |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
MDPI AG
2024-12-01
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| Series: | Trends in Higher Education |
| Subjects: | |
| Online Access: | https://www.mdpi.com/2813-4346/3/4/64 |
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