Driving simulation: the effects of interactivity and presentation setting

BackgroundDriving simulators are established tools used for different research purposes. Either head-mounted displays (HMDs) or monitors are applied. However, the extent to which the setting (HMD vs monitors) or the interactivity in driving (active behaviour as a driver or passive behaviour as a co-...

Full description

Saved in:
Bibliographic Details
Main Authors: Michaela Gabes, Andreas Mühlberger
Format: Article
Language:English
Published: Frontiers Media S.A. 2024-11-01
Series:Frontiers in Virtual Reality
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/frvir.2024.1484739/full
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1846151032244011008
author Michaela Gabes
Andreas Mühlberger
author_facet Michaela Gabes
Andreas Mühlberger
author_sort Michaela Gabes
collection DOAJ
description BackgroundDriving simulators are established tools used for different research purposes. Either head-mounted displays (HMDs) or monitors are applied. However, the extent to which the setting (HMD vs monitors) or the interactivity in driving (active behaviour as a driver or passive behaviour as a co-driver) influences the experience of presence, realism or simulator sickness is not yet entirely clear.ObjectiveWe aimed to compare different conditions to assess the influence of interactivity and presentation setting on the experience of presence, realism, and simulator sickness. Further, different driving performance parameters (e.g., speed perception or sign detection) were aimed to be assessed between the two settings.MethodsNinety participants were recruited. This was an experimental study (2 × 2 within-between-subject design) with interactivity as within-subject factor (2 levels: active vs passive) and setting as between-subject factor (2 levels: HMD vs monitors). As driving scenarios, we selected four specific driving maneuvers that we assume would affect driving behaviour differently depending on the setting. Differences in the experience of presence as well as in the development of simulator sickness were assessed using standardised questionnaires.ResultsThere was no difference between the two settings regarding presence, realism or simulator sickness. Regarding interactivity, presence was significantly higher in the active compared to the passive condition. The most prominent difference between the two settings was found in the sign detection task where participants wearing an HMD performed worse.ConclusionThe choice of interactivity appears to have a stronger effect on the experience of presence than the setting. Sign detection was worse in the HMD setting probably due to the lower display resolution. These results are relevant for the interpretation of driving simulator studies and the implementation of future studies.
format Article
id doaj-art-4aca24e33d9b43c8be3a1cb3ee3d1d1a
institution Kabale University
issn 2673-4192
language English
publishDate 2024-11-01
publisher Frontiers Media S.A.
record_format Article
series Frontiers in Virtual Reality
spelling doaj-art-4aca24e33d9b43c8be3a1cb3ee3d1d1a2024-11-28T04:18:30ZengFrontiers Media S.A.Frontiers in Virtual Reality2673-41922024-11-01510.3389/frvir.2024.14847391484739Driving simulation: the effects of interactivity and presentation settingMichaela GabesAndreas MühlbergerBackgroundDriving simulators are established tools used for different research purposes. Either head-mounted displays (HMDs) or monitors are applied. However, the extent to which the setting (HMD vs monitors) or the interactivity in driving (active behaviour as a driver or passive behaviour as a co-driver) influences the experience of presence, realism or simulator sickness is not yet entirely clear.ObjectiveWe aimed to compare different conditions to assess the influence of interactivity and presentation setting on the experience of presence, realism, and simulator sickness. Further, different driving performance parameters (e.g., speed perception or sign detection) were aimed to be assessed between the two settings.MethodsNinety participants were recruited. This was an experimental study (2 × 2 within-between-subject design) with interactivity as within-subject factor (2 levels: active vs passive) and setting as between-subject factor (2 levels: HMD vs monitors). As driving scenarios, we selected four specific driving maneuvers that we assume would affect driving behaviour differently depending on the setting. Differences in the experience of presence as well as in the development of simulator sickness were assessed using standardised questionnaires.ResultsThere was no difference between the two settings regarding presence, realism or simulator sickness. Regarding interactivity, presence was significantly higher in the active compared to the passive condition. The most prominent difference between the two settings was found in the sign detection task where participants wearing an HMD performed worse.ConclusionThe choice of interactivity appears to have a stronger effect on the experience of presence than the setting. Sign detection was worse in the HMD setting probably due to the lower display resolution. These results are relevant for the interpretation of driving simulator studies and the implementation of future studies.https://www.frontiersin.org/articles/10.3389/frvir.2024.1484739/fulldriving simulationmonitorsHMDpresencerealismsimulator sickness
spellingShingle Michaela Gabes
Andreas Mühlberger
Driving simulation: the effects of interactivity and presentation setting
Frontiers in Virtual Reality
driving simulation
monitors
HMD
presence
realism
simulator sickness
title Driving simulation: the effects of interactivity and presentation setting
title_full Driving simulation: the effects of interactivity and presentation setting
title_fullStr Driving simulation: the effects of interactivity and presentation setting
title_full_unstemmed Driving simulation: the effects of interactivity and presentation setting
title_short Driving simulation: the effects of interactivity and presentation setting
title_sort driving simulation the effects of interactivity and presentation setting
topic driving simulation
monitors
HMD
presence
realism
simulator sickness
url https://www.frontiersin.org/articles/10.3389/frvir.2024.1484739/full
work_keys_str_mv AT michaelagabes drivingsimulationtheeffectsofinteractivityandpresentationsetting
AT andreasmuhlberger drivingsimulationtheeffectsofinteractivityandpresentationsetting