No impact of story context and avatar power on performance in a stop-signal game
This study investigates the impact of gamification on response inhibition in a Stop-Signal Task (SST) and examines participants' gamification experience. The findings reveal that, after accounting for approach- and avoidance-motivation as well as impulsiveness, higher immersion is associated wi...
        Saved in:
      
    
          | Main Authors: | , , , , , , | 
|---|---|
| Format: | Article | 
| Language: | English | 
| Published: | 
            Elsevier
    
        2025-01-01
     | 
| Series: | Heliyon | 
| Subjects: | |
| Online Access: | http://www.sciencedirect.com/science/article/pii/S2405844024170703 | 
| Tags: | 
       Add Tag    
     
      No Tags, Be the first to tag this record!
   
 |