Adopting Indonesian Folklore as an Instructional Media Through Cards Games
Psychologically, humans tend to love games compared to learning. Therefore, learning should be delivered through fun ways and not boring just like a game. This research aims to develop card games as learning media of Interpersonal Skill Course at STMIK STIKOM Indonesia. This course was chosen based...
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| Main Authors: | , , |
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| Format: | Article |
| Language: | English |
| Published: |
Universitas Negeri Jakarta
2021-01-01
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| Series: | Jurnal Teknologi Pendidikan |
| Subjects: | |
| Online Access: | https://journal.unj.ac.id/unj/index.php/jtp/article/view/17428 |
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