Interference Mitigation and Collision Avoidance of Dynamic UAVBSs Network via Mobility Control: A Game Theoretic Approach
Mobility control of Unmanned Aerial Vehicle Base Stations (UAVBSs) can avoid collision and improve the power efficiency and coverage of the wireless network. In this work, UAVBS mobility control is formulated as an exact potential game. Three algorithms are proposed to solve this problem under diffe...
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2025-01-01
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author | Omar Ali Thabet Didem Kivanc Tureli Ufuk Tureli |
author_facet | Omar Ali Thabet Didem Kivanc Tureli Ufuk Tureli |
author_sort | Omar Ali Thabet |
collection | DOAJ |
description | Mobility control of Unmanned Aerial Vehicle Base Stations (UAVBSs) can avoid collision and improve the power efficiency and coverage of the wireless network. In this work, UAVBS mobility control is formulated as an exact potential game. Three algorithms are proposed to solve this problem under different connectivity and complexity scenarios. In the first scenario on board computation and power may be limited due to other functions. Under this scenario, the UAVBSs-Better Direction Control (UAVBSs-BDC) algorithm works iteratively based only on the UAV utility function with linear time to directly optimize the action selection based on the UAVBS’s utility. The Utility-Driven Partial Synchronous Learning (UDPSL) algorithm speeds up convergence by using a learning algorithm. This algorithm is seen to increase the incidence of collision when UAVBSs are located close together and require an additional collision avoidance mechanism. The Neighbor Responsive Adaptive-Partial Synchronous Learning (NRA-PSL) algorithm controls the UAVBS’s trajectory via conditioned response to its neighbor UAVBSs to select the action that guides the UAVBS towards a better direction. This algorithm requires additional information about the interference posed by neighbor UAVBS and their location in the cell, which allows it to design a better trajectory which converges faster to the optimal placement of UAVBSs in the cell. |
format | Article |
id | doaj-art-2fe05db09e8b419da9cd23ef2f953c4c |
institution | Kabale University |
issn | 2169-3536 |
language | English |
publishDate | 2025-01-01 |
publisher | IEEE |
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series | IEEE Access |
spelling | doaj-art-2fe05db09e8b419da9cd23ef2f953c4c2025-01-03T00:01:55ZengIEEEIEEE Access2169-35362025-01-01131422144410.1109/ACCESS.2024.351500610788673Interference Mitigation and Collision Avoidance of Dynamic UAVBSs Network via Mobility Control: A Game Theoretic ApproachOmar Ali Thabet0https://orcid.org/0000-0003-0149-7437Didem Kivanc Tureli1https://orcid.org/0000-0001-6835-2940Ufuk Tureli2Electronics and Communication Engineering Department, Yildiz Technical University, Istanbul, TürkiyeMechatronics Engineering Department, Istanbul Okan University, Istanbul, TürkiyeElectronics and Communication Engineering Department, Yildiz Technical University, Istanbul, TürkiyeMobility control of Unmanned Aerial Vehicle Base Stations (UAVBSs) can avoid collision and improve the power efficiency and coverage of the wireless network. In this work, UAVBS mobility control is formulated as an exact potential game. Three algorithms are proposed to solve this problem under different connectivity and complexity scenarios. In the first scenario on board computation and power may be limited due to other functions. Under this scenario, the UAVBSs-Better Direction Control (UAVBSs-BDC) algorithm works iteratively based only on the UAV utility function with linear time to directly optimize the action selection based on the UAVBS’s utility. The Utility-Driven Partial Synchronous Learning (UDPSL) algorithm speeds up convergence by using a learning algorithm. This algorithm is seen to increase the incidence of collision when UAVBSs are located close together and require an additional collision avoidance mechanism. The Neighbor Responsive Adaptive-Partial Synchronous Learning (NRA-PSL) algorithm controls the UAVBS’s trajectory via conditioned response to its neighbor UAVBSs to select the action that guides the UAVBS towards a better direction. This algorithm requires additional information about the interference posed by neighbor UAVBS and their location in the cell, which allows it to design a better trajectory which converges faster to the optimal placement of UAVBSs in the cell.https://ieeexplore.ieee.org/document/10788673/Collision avoidanceinterference mitigationmobility controlpotential gameUAVBSs network |
spellingShingle | Omar Ali Thabet Didem Kivanc Tureli Ufuk Tureli Interference Mitigation and Collision Avoidance of Dynamic UAVBSs Network via Mobility Control: A Game Theoretic Approach IEEE Access Collision avoidance interference mitigation mobility control potential game UAVBSs network |
title | Interference Mitigation and Collision Avoidance of Dynamic UAVBSs Network via Mobility Control: A Game Theoretic Approach |
title_full | Interference Mitigation and Collision Avoidance of Dynamic UAVBSs Network via Mobility Control: A Game Theoretic Approach |
title_fullStr | Interference Mitigation and Collision Avoidance of Dynamic UAVBSs Network via Mobility Control: A Game Theoretic Approach |
title_full_unstemmed | Interference Mitigation and Collision Avoidance of Dynamic UAVBSs Network via Mobility Control: A Game Theoretic Approach |
title_short | Interference Mitigation and Collision Avoidance of Dynamic UAVBSs Network via Mobility Control: A Game Theoretic Approach |
title_sort | interference mitigation and collision avoidance of dynamic uavbss network via mobility control a game theoretic approach |
topic | Collision avoidance interference mitigation mobility control potential game UAVBSs network |
url | https://ieeexplore.ieee.org/document/10788673/ |
work_keys_str_mv | AT omaralithabet interferencemitigationandcollisionavoidanceofdynamicuavbssnetworkviamobilitycontrolagametheoreticapproach AT didemkivanctureli interferencemitigationandcollisionavoidanceofdynamicuavbssnetworkviamobilitycontrolagametheoreticapproach AT ufuktureli interferencemitigationandcollisionavoidanceofdynamicuavbssnetworkviamobilitycontrolagametheoreticapproach |