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Synchronous Remote Rendering for VR
Published 2021-01-01“…This is realized by offloading heavy computation and rendering to high-powered servers that stream VR as video to the clients. …”
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1302
Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online Game
Published 2014-01-01Get full text
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Modeling Transmission Lines With Open Boundaries via Infinite Mapping Layer
Published 2024-01-01Get full text
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1305
Quantum Two-Way Protocol Beyond Superdense Coding: Joint Transfer of Data and Entanglement
Published 2025-01-01Get full text
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1306
Model-Order Reduction of Multistage Cascaded Models for Digital Predistortion
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1307
Perturbation-Based Nulling Control Beamforming With Measured Element Radiation Patterns for MU-mMIMO
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1308
IM-OFDM ISAC Outperforms OFDM ISAC by Combining Multiple Sensing Observations
Published 2024-01-01Get full text
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1309
CDMA/OTFS Sensing Outperforms Pure OTFS at the Same Communication Throughput
Published 2025-01-01Get full text
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1310
Exploring UAV Networking From the Terrain Information Completeness Perspective: A Tutorial
Published 2024-01-01Get full text
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1311
Analysis and Verilog-A Modeling of Floating-Gate Transistors
Published 2025-01-01Get full text
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1312
Reconfigurable Integrated Photonic Unitary Neural Networks With Phase Encoding Enabled by In-Situ Training
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Learning Discrete-Time Uncertain Nonlinear Systems With Probabilistic Safety and Stability Constraints
Published 2022-01-01Get full text
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Improving P-Doped DBRs Operation at Cryogenic Temperatures: Investigating Different Mirror Geometry
Published 2024-01-01Get full text
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