Showing 1 - 7 results of 7 for search 'Games (magazine)', query time: 0.04s Refine Results
  1. 1

    Deconstructing the map of the paradigm struggle: tracing a nationwide debate on “I do not get it” in Art Magazine (Meishu) by Nan Li, Dawei Lu

    Published 2025-02-01
    “…On this basis, this study traces a large-scale academic debate sparked by a reader’s letter to Art Magazine (Meishu) when China underwent a series of significant cultural and social transformations in the early 1980s. …”
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    Article
  2. 2

    Effect of Use of Educational Appearance Ape (APE) Media Image to Creativity Children Age 4-5 Years in National Country City Mataram , West Nusa Tenggara by I Made Suwasa Astawa, Ni Wayan Purni Astiti

    Published 2019-11-01
    “…Problems found in developing children's creativity in children age national country city Mataram West Nusa Tenggara. is the non-use of educational game tools provided by schools. Educational game tools that exist only to be stored in the warehouse and never applied in children's learning. …”
    Article
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    Media now : understanding media, culture, and technology / by Straubhaar, Joseph D., LaRose, Robert, Davenport, Lucinda

    Published 2018
    Table of Contents: “…Media and the information age -- The changing media -- Media and society -- The media -- Books -- Print and digital newspapers -- Magazines -- Recorded music -- Radio -- Film and video -- Television -- The Internet -- The third screen: smart phones and tablets -- Video games -- Public relations -- Media issues -- Advertising -- Media uses and impacts -- Media policy and law -- Media ethics -- Global communications media.…”
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  5. 5

    W co i czym się bawić? Wskazówki w zakresie organizacji zabaw, wykonywania i wykorzystywania zabawek dziecięcych na ziemiach polskich w drugiej połowie XIX i na początku XX wieku –... by Monika Nawrot-Borowska

    Published 2022-10-01
    “…The text contains critical descriptions of selected guides containing suggestions on the organization of children’s games, addressed to children, parents and educators, as well as inspirations for games found in the literature and press addressed to the youngest readers. …”
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  6. 6

    « Le plus passionnant et le plus original de tous les jeux » : les Treize de Georges Sim, par Détective (1929-1930) by Marie-Astrid Charlier

    Published 2018-12-01
    “…Also the playful circulation between these elements of the device does it result in multiple role plays: the reader is actor of the game, the magazine and Georges Sim are the authors while becoming characters, finally the images can be adjuvants or opponents as to the resolution of the plot.…”
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  7. 7

    Deux joueurs mais un jeu by Alain Farah

    Published 2019-11-01
    “…Dedicated to the analysis of “Le roman mode d’emploi”, an interview between Olivier Cadiot, Jean Echenoz, and Minh Tran Huy published in 2007 in Le Magazine littéraire, this article attempts to observe the operational dimension of the border formerly drawn by Pierre Bourdieu between the spheres of large and small scale production, as well as the editorial and journalistic strategies that configure contemporary literary space. …”
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