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    Possibilities of Virtual Reality Technologies for the Development of Gaming Applications by E. V. Romanova, L. V. Kurzaeva, L. Z. Davletkireeva, T. B. Novikova

    Published 2021-11-01
    “…This study examines the process of developing a task for creating a game application using virtual reality technology: a suit with wearable sensors for teaching students.Materials and methods of research. Timely identification of the needs of the IT market in personnel training allows educational organizations to form new training programs of different levels of training. …”
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    PENGEMBANGAN EVALUASI PETA KONSEP UNTUK MENGUKUR STRUKTUR KOGNITIF PADA POKOK BAHASAN PEMBIASAN by - Supriyanto

    Published 2012-02-01
    “…The students' cognitive structure of topic of refraction are 96% of studentsare able to determine the proposition; 94% of students can specify the hierarchies; 98% of students attain to arrange the crosslink;and 100% of students are able to decide the samples.…”
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