Showing 521 - 540 results of 24,320 for search '((((student* OR studentser*) OR studentssser*) OR studentsssssssssssser*) OR students*)', query time: 0.25s Refine Results
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    The Impact Of Artificial Intelligence Tools On Vocabulary Learning Of Students At The Islamic University Of Lebanon by Jana Mohammad Saab, Ali Wissam Abu Melhem

    Published 2025-07-01
    “…The sample comprises two sections of university students at one of the faculties of 80 students. One section was assigned as the experimental group (40 students), and the other section was assigned as the control group (40 students). …”
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  5. 525

    Do university students need to master the GSL and AWL words: A psychology word list by Mahmood Safari

    Published 2018-05-01
    “…University students are mainly advised to master the words in West’s General Service List (GSL) and Coxhead’s Academic Word List (AWL) in order to be able to read their academic texts easily and effectively. …”
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    Re-bordering education: Embracing resilience in addressing refugee students’ precarity in South African higher education amidst global crises by Otilia Chiramba

    Published 2025-06-01
    “…This paper is based on a combination of existing literature and empirical evidence from a PhD thesis, where data was collected through unstructured interviews with refugee students that provided in-depth narratives. It focuses on how refugee experiences of improving their qualifications through universities in their host countries became a crisis due to inadequate institutional support mechanisms that replicated the harsh experiences they faced in broader society. …”
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  8. 528

    Exploring Human-centered AI Literacy Education: Interpretation and Insights from UNESCO's AI Competency Framework for Teachers and Students by Dan WU, Xinjue SUN

    Published 2024-08-01
    “…Specifically, this study emphasizes that all educational stakeholders should work together to improve AI educational content and methods, and move toward a teacher-student-AI interaction model that empowers teachers, fosters student creativity, and integrates AI as a facilitator of personalized, flexible, and multidirectional learning. …”
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    Watching television films and time management skill of students as predictors of achievement motivation of primary school students: the case of Woldia Town by Kifle Kassaw Mulatu

    Published 2020-10-01
    “… The study attempted to examine students extent of Watching TV films and drama. The study followed mainly a correlation design and was conducted on 306 students drawn from three randomly selected primary schools in Woldia town,. …”
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    Effective Study Hours for Students in the Distribution of Subjects at Vocational High School by Suranto Suranto, Endang Pramitasari

    Published 2024-02-01
    “…Appropriate scheduling of study hours can play a crucial role in achieving optimal learning outcomes for students. This research aims to analyze and understand how effective study hours can influence the distribution of subjects in schools to enhance students' learning outcomes. …”
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    Students’ Professional Self-Education Ability as a Base for Developing the Subjective Position in Training Process by N. A. Rosina

    Published 2015-01-01
    “…The paper considers the students-psychologists’ readiness for the sub- jective educational activity, the peculiarities of the subjective position of the activities in question being described. …”
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    The Analysis of Students’ School Burnout Level and Academic Achievement on The Science Management Subject by Masruroh Masruroh, Nur Qomariyah Nawafilah, Erry Anggraini

    Published 2022-12-01
    “…This study is quantitative descriptive study. Students’ school burnout level data was gathered using school burnout inventory using Google form questionnaire, while students’ academic achievement data was attained from students’ final score on management science subject. …”
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    The Effect of the Game Based Learning Model Assisted by the Happy Reading Board (Harebo) on Students' Reading Interest by Putri Rahmadita Prihandini, Anni Malihatul Hawa

    Published 2025-07-01
    “…The purpose of this study was to determine the defference and effect of the Game Based Learning (GBL) learning model assisted by the Happy Reading Board (HAREBO) on students' reading interest. The research method uses a quantitative approach with Collaborative and Competitive Multiplayer Games consisting of 2 classes, namely class IV students of SD Negeri Langensari 04. …”
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