Showing 4,561 - 4,580 results of 22,994 for search '(((((students* OR studentser*) OR studentser*) OR studentssser*) OR studentssser*) OR student*)', query time: 0.29s Refine Results
  1. 4561

    THE DEVELOPMENT OF QUESTIONNAIRE TO INVESTIGATE STUDENTS ATTITUDES AND APPROACHES IN PHYSICS PROBLEM SOLVING by J. Sirait, L. Sutrisno, N. Balta, A. Mason

    Published 2017-11-01
    “…The results show that the sixth semester students’ responses are more expertlike than those of the fourth semester students and female students are less expert than those male students. …”
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    Article
  2. 4562
  3. 4563

    THE MODERN SOCRATIC METHOD: A STRATEGY TO ENHANCE INDONESIAN POLYTECHNIC STUDENTS’ ACTIVE LEARNING IN ENGLISH SPEAKING COURSE by Yohannes Telaumbanua, Yalmiadi Yalmiadi, Kotrini Kotrini

    Published 2025-08-01
    Subjects: “…Active Learning; English Speaking Course; Polytechnic Students; Modern Socratic Method…”
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  4. 4564
  5. 4565

    Enhancing English Productive Skills Learning through Technology-Mediated Instructions: Meeting Students’ Expectations and Needs by Nur Lailatul Aqromi, Adi Surya Irawan

    Published 2025-06-01
    “…Additionally, students were encouraged to explore and present their ideas using various technological platforms. …”
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  6. 4566

    The Effect of Problem Based Learning Assisted by Spin Happy Media on Students' Conceptual Understanding by Tria Ayu Setiawati, Hesti Yunitiara Rizqi

    Published 2025-05-01
    “…The population consisted of elementary school students, with samples selected using purposive sampling. …”
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  7. 4567
  8. 4568
  9. 4569

    Analysis of evaluative language in business English students’ writing by Nader Mohamed Mostafa, Inas Hussein Hassan, Nashwa Elyamany

    Published 2024-02-01
    “…<p>The study aims to analyze how Business English Students (BES) express attitudes and opinions, engage readers, and measure attitudes in writing, in accordance with the Appraisal Model of Martin and White (2005). …”
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  10. 4570
  11. 4571

    Hyflex Project-based Learning and Students' High Order Thinking Skills: Its Impact and Relevance by Pryla Rochmahwati, Nur Aini Syah, Nadiah Makmun

    Published 2024-12-01
    “…Using a Single Group of quasy-experimental design, this study investigated the impact of hyflex project-based learning in improving high order thinking skills within 30 students enrolled in an Academic Writing course. The study revealed considerable evidence that hyflex project-based learning is effective for improving students’ HOTs. …”
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  12. 4572

    Impact of digital competencies and assistive technologies on learning outcomes for students with learning disabilities in Kingdom of Saudi Arabia: a systematic review by Mohamed S. Hamid, Eid G. Abo Hamza, Eid G. Abo Hamza, Dalia Bedewy, Dalia Bedewy, Fatma Mohamed Elkhier Elsiddig, Saud Ayed AlShammari, Salaheldin Farah Bakhiet, Nagwa Ibrahim A. Mohamed

    Published 2025-08-01
    “…BackgroundAssistive technology (AT) offers a vital role in providing a learning environment for disabled students. This paper investigates the role of AT and digital skills in enhancing learning outcomes for Kingdom of Saudi Arabia (KSA) students having Learning Disabilities (LD).ObjectivesThis review aims to explore the extent of technological applications to support students face LD. …”
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  13. 4573

    Optimizing Curriculum for Students: A Machine Learning Approach to Time Management Analysis by Jianmin Dong

    Published 2024-06-01
    “…Time monitoring is an effective way to gauge how well students are using their academic time, which helps with data-driven curriculum design and development decisions. …”
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  14. 4574
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  16. 4576

    GAME TECHNOLOGIES IN THE PROCESS OF TEACHING MATHEMATICS TO PRIMARY SCHOOL STUDENTS: AN ERGONOMIC DIMENSION by Н. Карапузова, Є. Починок, О. Палеха

    Published 2025-06-01
    “…They are the following: taking into account the cognitive features of the education of students of the digital generation in the content of the structural components of didactic games; the use of inter-subject connections, with the aim of focusing didactic games on students’ mastery of generalized techniques of cognitive activity; ensuring children’s functional comfort in the process of game activities.…”
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  17. 4577
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  19. 4579

    The effective of the flipped e – learning and the reinforced e – learning to the growth of the reflective thinking and the habits of mind at the students by Mowaffaq Abdul -Aziz Al-Hisnawi, Hussien Jarad Al – Waely

    Published 2020-12-01
    “… The aims of the research is known the effective of the flipped e – learning and the reinforced e – learning to the growth of the reflective thinking and the habits of mind at the students . The sample is (75 ) students in the first class in the electrical techniques department in technical institute in Nasirriayh . …”
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  20. 4580

    Geometry and digital cultural heritage as unique linking for development students’ knowledge, skills and attitudes by Panagiota Argyri

    Published 2020-12-01
    “… This paper presents the fruitful connection between geometry and cultural heritage as innovative teaching and learning approach and examines the way that students learn geometrical concepts and in which way they construct and transform geometrical concepts and students’ engagement to get familiar with cultural heritage. …”
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