Showing 27,641 - 27,660 results of 36,937 for search '(((((student* OR studentser*) OR studentser*) OR studentser*) OR studentser*) OR students*)', query time: 0.27s Refine Results
  1. 27641

    Third Grade Manatee Curriculum—Introduction by Ruth Francis-Floyd, Maia McGuire

    Published 2015-08-01
    “…The curriculum has been written at a third-grade level but can be adapted for older or younger students. Written by Ruth Francis-Floyd and Maia McGuire, and published by the Veterinary Medicine—Large Animal Clinical Sciences Department, UF/IFAS Extension, July 2015. …”
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  2. 27642

    Smart Tools for Smart Learning: IoT-Based Landslide Early Warning System with TILT Sensors and Apps by Fatmaryanti Siska Desy, Al Hakim Yusro, Widoyoko Sugeng Eko Putro, Akhdinirwanto Raden Wakhid

    Published 2025-01-01
    “…The goal is to develop an educational yet functional system to enhance students’ understanding of landslide mechanics and real-time monitoring for early warning. …”
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  3. 27643

    Game-Based Intervention as a Tool for Enhancing Team Adaptation by Katarína Stachová, Zdenko Stacho, Michal Hamar

    Published 2025-07-01
    “…This research was designed as an experiment involving 90 university students who were randomly assigned to either an experimental group (<i>n</i> = 45) or a control group (<i>n</i> = 45). …”
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  4. 27644

    ACTION-TRAINING RESEARCH BETWEEN SCIENTIFIC POSTURE AND METHODOLOGICAL APPROACHES by Jésabel Robin

    Published 2019-07-01
    “…he current “Recherche-action-formation” (“action-research” combined with “edu- cation-research”) called Didactique de la mobilité / Mobility didactics is based on socio-anthropological approaches and coaches students who take part in exchange semester. Working with this specific kind of learning environment entails specific scientific posture and reflection on the side of the researcher. …”
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  5. 27645
  6. 27646

    Analytical and Practical Study of Digital Game-Based Learning under the lens of Activity Theory: a Geometry game case study by Inmaculada Rodríguez, Anna Puig, Oriol Sors

    Published 2025-05-01
    “…Emphasizing several components of AS, we propose a learning-teaching model that involves students and teachers as both players and creators of game challenges, and also consider game designers as orchestrators of scaffolded competences. …”
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  7. 27647

    Academic outcomes and accommodations following adolescent sport-related concussion: a pilot study by Kelly Russell, Erin Selci, Stephanie Chu, Adrian Rozbacher, Michael Ellis

    Published 2017-12-01
    “…There was no significant difference in pre- and post-concussion grades among students with a SRC for overall (p = 0.75) or core (p = 0.56) GPA. …”
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  8. 27648

    The impact of physical exercise on adolescent social anxiety: the serial mediating effects of sports self-efficacy and expressive suppression by Jingtao Wu, Yanhong Shao, Jun Hu, Xinjuan Zhao

    Published 2025-03-01
    “…Methods Utilizing a convenience random cluster sampling technique, this study surveyed 2500 primary and secondary school students across Sichuan, Guangdong, Shandong, Henan, and Jiangxi provinces. …”
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  9. 27649

    Modern railway for 21st Century by Editorial Foreword

    Published 2022-05-01
    “…The Student Scientific Conference in 2021 was held under the auspices of the Dean of the Faculty of Transportation Sciences, doc. …”
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  10. 27650

    Data Storytelling Around André Mazon’s Correspondence by Silvie Cinková, Barbora Hladká, Jiří Mírovský, Sylvie Archaimbault

    Published 2024-12-01
    “… We present a data story, the central concept of our international onesemester data analytics course for students of social sciences and humanities. Namely, we demonstrate the four stages of the data lifecycle – gathering, analyzing, annotating, licensing & sharing – using the multilingual correspondence collection of French Slavist André Mazon and tools for data visualization (Tableau Public), text transcription (Transkribus, Pero), building and searching text corpora (TEITOK, Corpus Query Language) and natural language processing (UDPipe). …”
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  11. 27651

    Genre et pratiques numériques selon l’origine sociale et le territoire, à l’entrée dans l’adolescence by Rozenn Décret-Rouillard

    Published 2024-09-01
    “…The results are based on a both quantitative (2475 students) and qualitative (180 students) survey carried out in the Rennes regional education authority. …”
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  12. 27652

    An Anti-Racist reading of the notion of 'fundamental British values' by Ümit Yıldız

    Published 2021-06-01
    “…The movement to decolonise the curriculum has gained momentum amongst educators and students, in recognition that the education system is one of the means by which racism is reproduced. …”
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  13. 27653

    Development of Virtual Blended Learning Based on Edmodo with Problem-Solving for Basic Physics by M Y Kua, F X Dolo, N W Suparmi

    Published 2022-06-01
    “…The subjects in this study were the lecturers and students of the STKIP Citra Bakti science education study program. …”
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  14. 27654
  15. 27655

    A Window to the Brain—The Enduring Impact of Vision Research by George Ayoub

    Published 2025-04-01
    “…It was from Kuffler’s work with his post-doctoral students that many new fields of study were created and from whom many of the neuroscience programs across the US were founded. …”
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  16. 27656

    Pendekatan Konseling Kelompok Analisis Transaksional Untuk Meningkatkan Motivasi Belajar Peserta Didik SMP by Siti Nurdiyaningsih, Asrowi Asrowi, Rian Rokhmad Hidayat

    Published 2022-06-01
    “…Abstract: The aim of this research was to know the effectiveness of Transactional Analysis group counselling guiding book to improve students’ motivation. This was a Research and Development (R&D). …”
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  17. 27657

    The Effect of Using Different Geometric Shapes and Different Colors on the Development of Basic Football Skills by Ali Qutaiba Younus, Nawfel F. Rashid

    Published 2024-12-01
    “…The research aims to reveal the impact of proposed educational programs using different geometric shapes and various colors in the development of the art of skill performance for a number of basic football skills among fifth grade middle school students, experimental approach was used. The research community was represented by the fifth grade of middle school which numbered (133) students. …”
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  18. 27658

    Challenges of Artificial Intelligence on the Learning Process in Higher Education by Nicoleta Sîrghi, Mirela-Catrinel Voicu, Grațiela Georgiana Noja, Oana-Ramona Socoliuc (Guriță)

    Published 2024-02-01
    “…Consequently, the objective of our research is to identify the skills necessary for the specific digital learning environment of Romanian higher education to encourage students as beneficiaries of the educational act to adopt AI technologies. …”
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  19. 27659

    Building Resilience: Youth Learning Through Earthquake Shaking Simulations by Gemma Musacchio, Agostino Goretti, Fabrizio Meroni

    Published 2025-06-01
    “…</i>, an engaging, hands-on educational module designed for middle school students that integrates risk education with experiential activities. …”
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  20. 27660

    Peranan media sosial dalam pengembangan melek politik mahasiswa by Yudha Pradana

    Published 2017-10-01
    “…The result show that social media used by students 48% good, 26% fair, and 15% poor. Student’s political literacy are 36% good, 43% fair, and 21% poor. …”
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