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  1. 3441

    Application of Machine Learning to Background Rejection in Very-high-energy Gamma-Ray Observation by Jie Li, Hongkui Lv, Yang Liu, Jiajun Huang, Yu Wang, Wenbin Lin

    Published 2025-01-01
    “…Based on the simulated data from the square kilometer array (KM2A) of LHAASO, eight high-level features were extracted for the gamma/hadron classification. Machine learning (ML) models, including logistic regression, support vector machines, decision trees, random forests, XGBoost, CatBoost, and deep neural networks (DNN) were constructed and trained using data sets of four energy bands ranging from 10 ^12 to 10 ^16 eV, and finally fused using the stacking ensemble algorithm. …”
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    Enhancing the Achievement of Learning Outcomes for Foreign Language Learners Based on Gamification and Card Games by Yasmeen Alomair, Salah Hammami

    Published 2024-01-01
    “…Gamification and card games have gained increased popularity across diverse educational domains, particularly in the field of foreign language learning (FLL). They offer potent tools that can transform the learning process into an engaging, interactive, and enjoyable experience. …”
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    Enhancing student nurses’ ethical skills via simulation-based learning: barriers and opportunities by Richard M. Rasesemola, Manoko P. T. Molabe

    Published 2025-02-01
    “…While the theme transformative approaches to fostering ethical competency through simulation– based learning indicated some strategies that facilitators could adopt to ensure efficient ethics education for nursing students. …”
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    Diegif: An efficient and secured DICOM to EGIF conversion framework for confidentiality in machine learning training by Abdullah Al Siam, Md Maruf Hassan, Md Atikur Rahaman, Masuk Abdullah

    Published 2025-03-01
    “…The framework comprises four key components: (1) converting DICOM files to GIF format with encryption, (2) decrypting EGIF files for processing, (3) enabling confidentiality-preserving machine learning training using EGIF data, and (4) facilitating physician diagnosis and report generation based on trained machine learning models. …”
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    Gamification Assisted Language Learning for Japanese Language Using Expert Point Cloud Recognizer by Yogi Udjaja

    Published 2018-01-01
    “…Therefore, a game is needed that allows one to understand Japanese using Gamification Assisted Language Learning (GALL) method, involving the introduction of Japanese language implementation using expert point cloud ($EP) recognizer. …”
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    A Comprehensive Probabilistic Framework to Learn Air Data from Surface Pressure Measurements by Ankur Srivastava, Andrew J. Meade

    Published 2015-01-01
    “…Use of probabilistic techniques has been demonstrated to learn air data parameters from surface pressure measurements. …”
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