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61
Users Behavior in Location-Aware Services: Digital Natives versus Digital Immigrants
Published 2014-01-01“…Advances in Human-Computer Interaction…”
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62
3D Interactions between Virtual Worlds and Real Life in an E-Learning Community
Published 2011-01-01“…Advances in Human-Computer Interaction…”
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63
Encoding Theory of Mind in Character Design for Pedagogical Interactive Narrative
Published 2014-01-01“…Advances in Human-Computer Interaction…”
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64
Development of Estimating Equation of Machine Operational Skill by Utilizing Eye Movement Measurement and Analysis of Stress and Fatigue
Published 2013-01-01“…Advances in Human-Computer Interaction…”
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65
Advancing Pandemic Preparedness in Healthcare 5.0: A Survey of Federated Learning Applications
Published 2023-01-01“…Advances in Human-Computer Interaction…”
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66
CyARM: Haptic Sensing Device for Spatial Localization on Basis of Exploration by Arms
Published 2009-01-01“…Advances in Human-Computer Interaction…”
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67
Serious Games Accessibility Design Model for Low-Vision Children
Published 2023-01-01“…Advances in Human-Computer Interaction…”
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68
A Case Study of MasterMind Chess: Comparing Mouse/Keyboard Interaction with Kinect-Based Gestural Interface
Published 2016-01-01“…Advances in Human-Computer Interaction…”
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69
The Extended Likeability Framework: A Theoretical Framework for and a Practical Case of Designing Likeable Media Applications for Preschoolers
Published 2008-01-01“…Advances in Human-Computer Interaction…”
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70
EmoHeart: Conveying Emotions in Second Life Based on Affect Sensing from Text
Published 2010-01-01“…Advances in Human-Computer Interaction…”
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71
An Arabic Grammar Auditor Based on Dependency Grammar
Published 2020-01-01“…Advances in Human-Computer Interaction…”
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72
Guitarist Fingertip Tracking by Integrating a Bayesian Classifier into Particle Filters
Published 2008-01-01“…Advances in Human-Computer Interaction…”
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73
Factor Analysis of Utterances in Japanese Fiction-Writing Based on BCCWJ Speaker Information Corpus
Published 2018-01-01“…Advances in Human-Computer Interaction…”
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74
A Game-Based Virtualized Reality Approach for Simultaneous Rehabilitation of Motor Skill and Confidence
Published 2012-01-01“…Advances in Human-Computer Interaction…”
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75
A Proactive Approach of Robotic Framework for Making Eye Contact with Humans
Published 2014-01-01“…Advances in Human-Computer Interaction…”
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76
Length and Roughness Perception in a Moving-Plateau Touch Display
Published 2012-01-01“…Advances in Human-Computer Interaction…”
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77
Assessment in and of Serious Games: An Overview
Published 2013-01-01“…Advances in Human-Computer Interaction…”
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78
Human Behaviour Analysis of Barrier Deviations Using a Benefit-Cost-Deficit Model
Published 2009-01-01“…Advances in Human-Computer Interaction…”
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79
The Development of LinguaBytes: An Interactive Tangible Play and Learning System to Stimulate the Language Development of Toddlers with Multiple Disabilities
Published 2008-01-01“…Advances in Human-Computer Interaction…”
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80
Evaluating Students’ User Experience on Student Management Information Systems
Published 2024-01-01“…Advances in Human-Computer Interaction…”
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