Showing 161 - 180 results of 474 for search '"entertainment"', query time: 0.05s Refine Results
  1. 161

    Local Restaurants’ Effect on Tourist Experience: A Case from Istanbul by H. Ayşen Karagöz, Ezgi Erkmen, Tevfik Demirciftci

    Published 2022-06-01
    “…Contrary to the experience economy model, which proposes four dimensions of experience, this research has identified three dimensions, for the local restaurant experience, namely entertainment and esthetics, education, and escapism. …”
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  2. 162

    Project approach to the development of rural tourism by M. V. Andreeva, I. V. Kryukova, E. N. Yakovleva

    Published 2023-02-01
    “…The necessity of holding events in order to smooth out the seasonality of rural tourism and attract tourists interested not only in standard services of rural guest houses but also in entertainment events is proved. Special emphasis is placed on the application of the project approach to the process of creating events. …”
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  3. 163

    PERCEPTIONS AND EXPERIENCES OF M-HEALTH TECHNOLOGIES AND SOCIAL MEDIA: A QUALITATIVE STUDY IN PATIENTS WITH SCHIZOPHRENIA by Pasquale Caponnetto, Maria Salvina Signorelli, Jennifer Tiralongo, Alessandro Rodolico, Carmen Concerto, Antonino Petralia, Lucio Inguscio

    Published 2023-12-01
    “…The results show that the participants use digital tools for various activities such as work, searching for information, entertainment, and socialising. Their perceptions confirm the usefulness and easy accessibility of these tools, which enable positive changes in the organisation of daily life and social relationships. …”
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  4. 164

    The Routledge handbook of mass media ethics /

    Published 2020
    Table of Contents: “…Bunton -- Violence / Patrick Lee Plaisance -- The eroding boundaries between news and entertainment and what they mean for democratic politics / Bruce A. …”
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  5. 165

    Beyond Risk: How the Z Generation Resist the Temptation of Online Games by Sri Ayu Evianti, Dien Vidia Rosa

    Published 2024-03-01
    “…The findings highlight several key issues, including the temptations of social media integration, peer influence, and financial gains, as well as the risks of accumulating debt and developing dependencies on gaming for entertainment and monetary rewards. These challenges pose significant implications for the mental well-being of Generation Z individuals.…”
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  6. 166

    Playing the Game, or Not: Reframing Understandings of Children’s Digital Play by Magladry Madison, Willson Michele

    Published 2019-12-01
    “…Parents are in fear of the ‘dangers’ of gaming and screen time yet enticed by the educational promise and the entertainment value of keeping their children occupied. …”
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  7. 167

    Integrating humanoid robots with human musicians for synchronized musical performances by MengCheng Lau, John Anderson, Jacky Baltes

    Published 2025-01-01
    “…Entertainment robotics has garnered significant attention in recent years, with researchers focusing on developing robots capable of performing a variety of tasks, including magic, drawing, dancing, and music. …”
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  8. 168

    Ottoman Hunting Organization of Silistra Sanjak in The 16th Century by Mustafa ALKAN, Ferdi GÖKBUĞA

    Published 2015-12-01
    “…While hunting in traditional societies, was most commonly practised as a profession, for food, sports or entertainment, it was fully a part of Ottoman State organization as a military exercise or war game. …”
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  9. 169

    Feasts of Indifference: Racialization, Affect, and Necropolitics in 1X War Games by Mahshid Mayar

    Published 2021-09-01
    “…Adopting Achille Mbembe’s notion of necroplitics in the ludic, mechropolitical sense proposed by Amanda Phillips, I focus on these games’ opposing, yet usefully comparable, approaches to enmification through racialization through entertainment—a two-step project of death that, nodding to Sharon Patricia Holland, I understand as affective, yet heedless feasts of indifference.…”
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  10. 170

    Pengaruh Social Media Marketing terhadap Intensi Membeli Produk Perawatan Kulit pada Pria by Rafael Hans Christian, Dewi Syarifah

    Published 2021-08-01
    “…Kemudian, hasil analisis moderasi menunjukkan bahwa credibility endorser tidak dapat memoderasi pengaruh customization, interaction dan word of mouth namun credibility endorser dapat memperkuat pengaruh pada dimensi entertainment dan trendiness terhadap intensi membeli.…”
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  11. 171

    Examine the Role of Psychological Resilience in Predicting Social and Professional Performance in Patients with Diabetes, Multiple Sclerosis, and Rheumatism by Ahmad S Alsheikh Al, Ashraf Alqudah

    Published 2023-04-01
    “…Regression analyses were used to examine the amount of variance predicted by psychological resilience in terms of the following variables of social and professional functions: relationships, communication, social activities, entertainment activities, life skills, employment-based job functions, and unemployment-based job functions. …”
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  12. 172

    Capital of Feedback by Nina Stener Jørgensen

    Published 2019-12-01
    “…In this article, I depart from the economic logic of today’s digital platforms to analyse the participatory elements Cedric Price designed for Oxford Corner House (1965–66) to be ‘self-participatory entertainment’. As user participation has gradually been capitalised on through the evolution of digital technologies, I argue that the conditions for what participatory architecture entails have changed in turn. …”
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  13. 173

    Move Analysis of Awards Acceptance Speeches in The 22nd Vodafone Ghana Music Awards Ceremony by John York-Williams, Joseph Benjamin Archibald Afful, Emmanuel Mensah Bonsu

    Published 2023-12-01
    “…The study concluded with implications for successful acculturation of musicians and other entertainment industry players in their discourse communities and recommendations for further studies. …”
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    Article
  14. 174

    Second Screen Engagement of Event Spectators by Tomas Cerny, Michael Jeff Donahoo

    Published 2018-01-01
    “…Consumers demand personalized experience; thus, a single channel perspective fails. Modern entertainment must extend to spectator mobile devices and adapt content to individual interests. …”
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  15. 175

    Coping Strategies in Analyzing the Stress Impact of Online Gambling Addiction for Children and Adults by Akbar Rizki, Meilia Ishar, Khairani Khairani

    Published 2024-10-01
    “…Coping strategies to minimize the stressful impact of online gambling addiction are achieved by focusing efforts on financial management,  social support,  and developing entertainment alternatives. The study found that dependence on online gambling triggers significant stress in both children and adults. …”
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  16. 176

    Long Memory of Pathfinding Aesthetics by Ron Coleman

    Published 2009-01-01
    “…These conclusions will be of interest to researchers investigating games as well as other forms of entertainment, simulation, and in general nonshortest path motion planning.…”
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  17. 177

    Gambaran kecanduan internet pada remaja by Balqis Urwatul Wutsqo, Wirda Hanim, Eka Wahyuni

    Published 2023-07-01
    “…Internet is used to refer to all the contacts an individual has with web-based services, including websites, internet-based games, social media, and online entertainment. The type of research used is quantitative and descriptive. …”
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  18. 178

    Move Analysis of Awards Acceptance Speeches in The 22nd Vodafone Ghana Music Awards Ceremony by John York-Williams, Joseph Benjamin Archibald Afful, Emmanuel Mensah Bonsu

    Published 2023-12-01
    “…The study concluded with implications for successful acculturation of musicians and other entertainment industry players in their discourse communities and recommendations for further studies. …”
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    Article
  19. 179

    Mercados culturais no Brasil: a expansão dos shoppings centers e das livrarias megastores by Carlos Alexsandro de Carvalho Souza

    Published 2017-01-01
    “…This work presents some of the most recent transformations in the relations between culture and market in contemporary Brazil, in order to indicate some of the empirical indicators that have been able to reshape and resize the strategies of some of the main market agents involved in this process, whether state or private, generating all sorts of new business models and companies classified as cultural, inscribed in the widespread expansion of the entertainment and leisure markets. It should be noted that the reflections are included on what part of the specialized literature in the social sciences categorizes as creative economy, specially due to the management of the agents involved, of the new aesthetic and symbolic justifications that start to develop a panorama which, based on the general growth of the Brazilian economy in the period considered, indicates the robustness of what can be described as contemporary cultural capitalism. …”
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  20. 180

    Effect of Social Media on Patient’s Perception of Dental Aesthetics in Saudi Arabia by Khadijah M. Baik, Ghazal Anbar, Abeer Alshaikh, Arwa Banjar

    Published 2022-01-01
    “…The majority of patients used SM for communication and entertainment purposes. It was also found that the most popular platform used by patients was Snapchat (71.1%), followed by Instagram (66.9%). …”
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