Showing 101 - 120 results of 474 for search '"entertainment"', query time: 0.05s Refine Results
  1. 101

    El cuerpo otro y los monstruos. Imaginarios del miedo y la exclusión by Alicia Montes

    Published 2017-12-01
    “…It is postulated that the spectral figure of the non-dead exposes the Darwinian effects of financial post-capitalism, named "zombie". In both the entertainment industry and literature fictions, the massive character with which the frightening image of zombies is built could be read as the reproduction of an hegemonic discourse that fears and rejects working classes, which considers monstrous, and seeks for its expulsion to the outside of the social whole.…”
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  2. 102

    Challenges and Solutions of Mobility Prediction Technology in Ubiquitous Network by Jie Tian, Jihong Zhao, Hua Qu

    Published 2013-11-01
    “…Ubiquitous network combines individual communication, entertainment and application services into asingle network. …”
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  3. 103

    Super-resolution reconstruction technology and its application on intelligent terminal device by Guqiao ZHU, Chao JIANG, Yuye XU

    Published 2023-07-01
    “…The development history of super-resolution reconstruction technology and its typical approaches were briefly introduced.An implementation solution of super-resolution reconstruction was proposed on one kind of intelligent terminal device.The image super-resolution approaches implemented by interpolation algorithms and deep learning algorithms were experimented and simulated, and their results on terminal’s processing performance and images’ quality of experience were evaluated and analyzed.The suggestions on appropriate scenarios of super-resolution implemented by the intelligent terminal device were proposed.Furthermore, some typical cases of super-resolution reconstruction technology in the fields of entertainment video services and home surveillance services were discussed.The possible research direction and the trend of convergence of this technology and relevant image processing technologies were also prospected.…”
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  4. 104

    Cyril Tourneur : déictique et/ou didascalie, écriture d’un décor virtuel by Danièle Berton-Charrière

    Published 2008-03-01
    “…The camera-obscura-like microcosms, respectively given as ‘the world’s folly’ and a ‘concavitie’, can be seen as specific theatrical places devoted to entertainment and revelling, including fantasmagory. …”
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  5. 105

    DIGITALIZED YOUTH, KNOWLEDGE GAP, AND DIGITAL DIVIDE: A STUDY ON YOUNGSTERS’ MEDIA USE FOR OBTAINING DAILY NEWS by Serra Çelebi

    Published 2016-01-01
    “…The age difference between the participants was another important factor played role in whether or not Internet users got information and news about entertainment. The results were discussed and interpreted within the framework of digital divide, knowledge gap, and the theory of uses and gratifications.…”
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  6. 106

    Next generation multi-screen interactive technology system of smart home based on TV screen by Weijia SHI, Zheng WEI, Guqiao ZHU

    Published 2018-11-01
    “…With the full popularity of internet technology and the rapid development of video services,video content has become the current home entertainment protagonist.With the diversity of terminals and the improvement of display technology,the carrier of video services is no longer a single television.Based on the operator’s IPTV service,combined with the development trend of smart home business,the core elements of the multi-screen interactive technology architecture of the next-generation video service were described in detail,the next-generation multi-screen interactive service with the core of TV screen was introduced,and the combination of future video multi-screen business and other emerging technologies was look forward.…”
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  7. 107

    #emergencymedicine: A TikTok Content Analysis of Emergency Medicine-related Content by Madison Stolly, Erika Wilt, Nathan Gembreska, Mohamad Nawras, Emily Moore, Kelly Walker, Rhonda Hercher, Mohamad Moussa

    Published 2024-11-01
    “…No significant correlation was observed between video engagement and video creators’ self-identification as a healthcare professional, use of entertainment, or use of education. A notable negative correlation was identified between video engagement and the inclusion of music. …”
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  8. 108

    ANALYSIS OF METHODS TO INCREASE BRAND LOYALTY AMONG RUSSIAN TELEVISION CHANNELS by M. Nemirovskaya, V. Yakusheva

    Published 2019-11-01
    “…Based on the study of marketing activities of Russian TV channels of entertainment and educational segments the modern methods of attracting viewers to television brands have been analyzed. …”
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  9. 109

    Technological requirements and challenges of body area networks by Jinzhao LIN, Tong BAI, Guoquan LI, Yu PANG

    Published 2018-09-01
    “…With the development of ubiquitous networks and huge requirements of tele-medicine,an emerged new technology of body area network (BAN) has attracted extensive attention.BAN system could be used for medical,personal health and entertainment applications by implanting wireless sensors into or around the human body,which realized real-time detection and diagnosis of physical vital signs.However,BAN had more stringent requirements on power consumption,quality of service (QoS),security performance and other specifications.Based on its technological requirements,the research status and development trends of key technologies were discussed deeply,such as information perception of vital signs,wireless transmission,information security and integrated circuit design,and the faced challenges in applications were analyzed.…”
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  10. 110

    Le « marché aux putains » : économies sexuelles et dynamiques spatiales du Palais-Royal dans le Paris révolutionnaire by Clyde Plumauzille

    Published 2013-12-01
    “…This sexual and economic enclave, a space exemplary of a new geography of sexual entertainment in major European cities, provides a window into the redefinition of the relationship between trade and sexuality at the turn of the century. …”
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  11. 111

    TOURIST POTENTIAL OF AUSTRIA by E. B. Botavina, E. Yu. Churzina

    Published 2020-08-01
    “…Statistics on the competitiveness of travel and tourism, the most popular types of entertainment, as well as a comparison of the number of Russians visiting country has been indicated. …”
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  12. 112

    Raconter le territoire sur la scène, dépasser les frontières par la scène by Najla Nakhlé-Cerruti

    Published 2020-10-01
    “…This vast project, begun as a reflection upon conditions peculiar to the theatre in Palestine, where mobility restrictions threaten the very survival of theatrical entertainment, whether for writing or performance. This experimental project works as a total theatrical experience from conception to live performance invoking at each stage elements specific to the creation process. …”
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  13. 113

    Théâtre et cinéma dans les territoires occupés de Russie à travers la presse collaborationniste (1941-1944) by Boris Kovaliov

    Published 2020-09-01
    “…Frequently, the civilian population pecieved it as a form of entertainment. To consider the effectiveness of this phenomenon, it is required to analyse the process of opening various theatres and cinemas and their repertoire. …”
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  14. 114

    Interkulturele probleme in beeldkommunikasie by Pieter Jacobus Fourie

    Published 2022-11-01
    “…Before these three aspects are discussed, a synopsis is given of the status of entertainment in the mass media and the model function of film through which it becomes a socialising and ideologizing instrument. …”
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  15. 115

    Applying Durkheim to Elvis by Mark Duffett

    Published 2013-05-01
    “…This does not make Elvis “sacred,” like a “god” or an object of worship. His entertainment is so thrilling because he, as an individual, adeptly channels the “buzz” of meeting someone so famous. …”
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  16. 116

    Consumer Boredom: Boredom as a Subliminal Mood of Consumer Capitalism by Mariusz Finkielsztein

    Published 2022-12-01
    “…Consumer capitalism is devoted to the fighting of the very boredom that it actively produces, amplifies, or invites in consumer socialization. The entire entertainment/culture industry is, in fact, the boredom industry, whose institutions are preoccupied with mitigating the consumers’ situational boredom, but—at the same time—push this light type of boredom into the subliminal realm, where it has time to accumulate and takes root unnoticed, becoming a subliminal mood of consumer capitalism.…”
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  17. 117

    Fiction and Cyberspace: Reading Dickens in the Information Age by Maria Cristina Paganoni

    Published 2012-01-01
    “…Several analogies are detectable between the construction of fictional worlds typical of Victorian novels and digital entertainment media and storytelling genres, while the intense reader engagement Dickens established between his fiction and the social world is remindful of the online/offline identity performance of Internet users. …”
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  18. 118

    Motivation management of tourist services consumer by M. A. Zhukova

    Published 2019-04-01
    “…Based on the analysis of various theoretical concepts of tourist motivation (analytical, hierarchical and complex), it has been proposed to group tourist motivations into the following groups: physical motivations for recreation, cultural and natural-climatic motivations, social motivations, motivations for changes in the type of activity, motivations of status and prestige, and motivations for entertainment . A list of types of recreation has been formulated, and their interrelation with the types of tourism, that travelers enjoy the most demand has been shown.…”
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  19. 119

    REVISITING RACIAL POTRAYAL IN THE AMERICAN POPULAR FILM by Nerfita Primadewi

    Published 2021-09-01
    “…Even though film, especially cartoon, often perceived as merely entertainment, it is not free from racial biases. Ranging from D.W. …”
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  20. 120

    La sociabilité des chaises longues by Paul Aron

    Published 2017-12-01
    “…The magazines and the activities of entertainment that were realized there thus appear like places unknown sociability. …”
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