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41
Avoir-lieu ? : quelques expériences théâtrales de la scène britannique contemporaine
Published 2019-12-01Subjects: “…Forced Entertainment…”
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42
Study protocol for virtual leisure investigating the effect of virtual reality-delivered stress reduction, entertainment and distraction on the use of coercion and need-based medication and patient satisfaction at a closed psychiatric intensive care unit - a mixed-methods pilot clinical trial
Published 2023-09-01“…To accommodate these challenges, recreational and entertaining interventions are recommended. The tested interventions have, however, shown varying effects and demand a high degree of planning and staff involvement while being difficult to adapt to individual needs. …”
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43
Eğlence Mekânları ve Yeni Medya: Mekânın Görünümleri Üzerine Bir Değerlendirme
Published 2020-08-01Subjects: Get full text
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Erzurum Arkeoloji Müzesi’nden Büyük Selçuklu Etkisinde Madeni Bir Kâse
Published 2025-01-01Subjects: Get full text
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Time perspective and significance of life events in adolescence
Published 2023-05-01“…And at the same time, the significance of communication and entertainment in the past and the importance of entertainment and specific activities (educational and professional) in the future are associated with this desire. …”
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47
Créer contre l’oubli ou la censure de la mémoire uruguayenne
Published 2018-02-01“…During its last dictatorship the murgas, like all forms of artistic entertainment, were closely monitored by a state-controlled censorship. …”
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48
Expect the Unexpected: My Little Pony: Friendship is Magic and the Creation of a Double Audience
Published 2020-10-01“…Beyond their obvious commercial nature, the MLP: FiM show and comics are tied with ideological and legal concerns regarding the status of children’s entertainment, which is expected to protect and educate its audience. …”
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49
Laughter on Social Media Twitter: The Influence of Different Types of Humor on Positive Emotions in Generation Z
Published 2024-12-01“…The participants were 211 individuals divided into 4 groups of different types of humour, namely sarcasm text, entertainment text, sarcasm meme, and entertainment meme. …”
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Leisure in the Daily Life of Various Ethnic Groups of the Urban Population of the Volga Region during the First World War
Published 2024-12-01“…The author came to the conclusion that representatives of the various national groups that permanently lived in the Volga region actively participated in ubiquitous public entertainment: national holidays, attended masquerades, lectures, performances, and concerts. …”
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52
La masculinité hégémonique au crible de l’âge
Published 2015-06-01“…By approaching it from the standpoint of the body practices that are valued in entertainment spaces, our approach also takes into account age as a social construct. …”
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53
Les nouvelles formes de hockeyisation de Montréal… ou quand le sport professionnel « développe » la ville
Published 2018-03-01“…In the wake of cultural studies and sport sociology researches that critically interrogated the cultural economies of entertainment, the following analysis shows the growing weight of the professional sports teams within cities.…”
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54
Un Éros de celluloïd : l’érotisation cinématographique de Paris (1945-1975)
Published 2013-12-01“…Neighborhoods and entertainment venues, as well as other parts of the city, are not simply backdrops for the films, but their subjects as well. …”
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55
Visualization of Online-Game Players Based on Their Action Behaviors
Published 2008-01-01Get full text
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56
South Korea at the Crossroads: Tradition, Technology, and the Impact of AI on the Society
Published 2024-12-01“…In entertainment, AI-driven virtual influencers like Rozy have gained immense popularity. …”
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Film Recommender System Menggunakan Metode Neural Collaborative Filtering
Published 2023-07-01“…Abstract At this time entertainment media has become available digitally. Entertainment especially in the form of movies is increasingly widely available. …”
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Incorporating “kawaii-ness” into your life may increase gray matter volume in the putamen and frontal gyrus
Published 2025-02-01Get full text
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AN INTRODUCTION TO FACTORIZATION TECHNIQUE FOR BUILDING RECOMMENDATION SYSTEMS
Published 2013-06-01“…In the experiments, we set up and compare the MF with other techniques using three data sets from two different areas which are entertainment and education. Experimental results show that the MF can work well in both entertainment (e-commerce) and education domain.…”
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Talent Commodification In Ruangguru Marketing Interests: Analysis of The Show Program Clash of Champion
Published 2025-01-01“…Program Clash of Champions by Ruangguru is an essential example of content commodification in Indonesia's educational entertainment sector. Program Clash of Champions broadcast on the YouTube platform as a gameshow, designed as an academic and competitive show for students by combining educational and entertainment content. …”
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