Showing 361 - 380 results of 474 for search '"entertainment"', query time: 0.08s Refine Results
  1. 361

    Impact of Tourism on Social Economic Development of Kabale Municipality Kabale District. by Twesiime, Robert

    Published 2024
    “…From objective three, the study indicated the relationship between tourism and social Economic Development, through the provision of small or micro enterprises for certain citizens, through infrastructure to support the tourist market or trade including factors like good airports, security, hotels and roads, tourism can create employment opportunities for local communities, tourism can contribute to the overall economic growth of a region or country by generating income through expenditures on accommodation, food, transportation, and entertainment, tourism facilitates cultural exchange between tourists and locals, promoting mutual understanding and appreciation, tourism can contribute to government revenue through taxes, fees, and permits, tourism can help diversify the economy of a destination, reducing dependence on a single industry.…”
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    Thesis
  2. 362
  3. 363

    Social Media Potential and Impact on Changing Behaviors and Actions in Skin Health Promotion: Systematic Review by Justyna Martyna Brzozowska, Joanna Gotlib

    Published 2025-01-01
    “… BackgroundSocial media is used as a tool for information exchange, entertainment, education, and intervention. Intervention efforts attempt to engage users in skin health. …”
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    Article
  4. 364

    Entrepreneurship education for women through project-based flipped learning: The impact of innovativeness and risk-taking on course satisfaction by Seung-chul Yoo, Tu Anh Truong, Kwanghee Jung

    Published 2023-01-01
    “…We found that female learners’ innovativeness positively influenced their perception of the project’s entertainment and educational value, which in turn increased preference for PBFL and course satisfaction. …”
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    Article
  5. 365

    Changes in Internet Activities and Influencing Factors for Problematic Internet Use During the COVID-19 Pandemic in Korean Adolescents: Repeated Cross-Sectional Study by Sol I Kim, Jae-Chan Jin, Seo-Koo Yoo, Doug Hyun Han

    Published 2025-02-01
    “… BackgroundAs adolescents increasingly engage with digital experiences, the internet serves as a platform for social interaction, entertainment, and learning. The COVID-19 pandemic accelerated this trend, with remote learning and restricted physical interactions driving changes in internet behavior. …”
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    Article
  6. 366

    Spatiotemporal heterogeneity of ecosystem service interactions and their determining thresholds across distinct climate zones in the temperate desert steppe of northern China by Xin Li, Xiangdong Li, Xiaoqian Li, Zhi Dong, Xinchuang Chen, Jianying Guo, Hongxiao Liu

    Published 2025-01-01
    “…Then the food and pasture supply (FP), carbon sequestration, biodiversity maintenance, soil retention, wind and sand stabilization, water conservation, water yield, air purification, and entertainment and leisure (EL) were quantitatively assessed. …”
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    Article
  7. 367

    The Influencers and the Adoption of New Products: Model for the Influencer Marketing by Henen Oulhi

    Published 2024-12-01
    “…Key motivations for following influencers include the constant stream of posts, the desire to acquire new products, entertainment, and learning from others’ experiences with the products and their features. …”
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    Article
  8. 368

    Penerapan Covid Shooter Berbasis Android sebagai Game Edukasi Pencegahan Covid-19 pada Anak Usia Dini by Rocky Ardiansyah Yudistira Putra, Unzilla Savika Putri, Ginanjar Setyo Permadi, Dodik Arwin Dermawan

    Published 2023-04-01
    “…The results of these scores conclude that early childhood is very satisfied with playing the Covid Shooter game because it can be used as an entertainment medium as well as an educational medium about the dangers of covid-19 and methods of prevention. …”
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    Article
  9. 369

    Advanced Automotive Fault Diagnosis : automotive technology : vehicle maintenance and repair / by Denton, Tom

    Published 2017
    Table of Contents: “…Diagnostics - auxillary - 8.8. In-car entertainment security and communications - 8.9. Diagnostics - ice, security and communications - 8.10. …”
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    Book
  10. 370

    Associations between local COVID-19 policies and anxiety in the USA: a longitudinal digital cohort study by Jeffrey E Olgin, Gregory M Marcus, Rita Hamad, John Kornak, Carmen R Isasi, Ana Sanchez-Birkhead, Mark Pletcher, Soo Park, Natasha Williams, Thomas Carton, Aaron E Cozen, Madelaine Faulkner Modrow, Amy Chiang, Matthew Brandner, Jaime H Orozco, Kristen Azar, Sylvia E K Sudat, Pelin Ozluk, Heather Kitzman, Sara J Knight

    Published 2025-01-01
    “…Local government policies may have contributed to increases in anxiety and mental health disparities during the COVID-19 pandemic.Methods We analysed associations between composite policy scores for containment and closure, public health or economic support from the US COVID-19 County Policy Database and self-reported anxiety scores (Generalised Anxiety Disorder-7) from COVID-19 Citizen Science participants between 22 April 2020 and 31 December 2021.Results In 188 976 surveys from 36 711 participants in 100 counties across 28 states, associations between anxiety and containment and closure policy differed by employment (p<0.0001), with elevated anxiety under maximal policy for people working in hospitality and food services (+1.05 vs no policy; 95% CI: 0.45, 1.64) or arts and entertainment (+0.56; 95% CI 0.15, 0.97) and lower anxiety for people working in healthcare (−0.43; 95% CI −0.66 to –0.20) after adjusting for calendar time, county-specific effects and COVID-19 case rates and death rates. …”
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    Article
  11. 371

    Investigating the relationship between customer experience components on commitment and customer engagement behaviors in the retail industry by Alireza Naalchi Kashi

    Published 2024-09-01
    “…Affective commitment mediates the relationship between entertainment experiences, escape from reality, electronic word of mouth and revisit intention. …”
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    Article
  12. 372

    The effect of gamification on brand co-creation in app-based businesses: investigating the mediating role of consumer engagement and the moderating role of hedonic and innovativene... by Rayhane Rezagholizade, Zahra Sadeqi-Arani, Esmail Mazroui

    Published 2025-03-01
    “…Hedonic value is the overall evaluation of the empirical benefits (e.g. entertainment) that the consumer can have during the purchase process. …”
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    Article
  13. 373

    Deteksi Persamaan Pola Gerakan pada Koreografi Tari Bali by Ni Made Rai Maryati, Made Windu Antara Kesiman, I Made Gede Sunarya

    Published 2023-10-01
    “…Dances are not only an entertainment but also means of religious ceremonies and tourism assets. …”
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    Article
  14. 374

    Effectiveness of a universal film intervention in reducing violence against children and increasing positive parenting among migrant and displaced caregivers from Myanmar: a commun... by Amanda Sim, Khaing Zar Lwin, Stephanie Eagling-Peche, G.J. Melendez-Torres, Seema Vyas, Francisco Calderon, Tawanchai Jirapramukpitak, Jamie Lachman, Sureeporn Punpuing, Andrea Gonzalez, Mary Soan, Nway Nway Oo, Ivet Castello Mitjans, Greg Tyrosvoutis, Eve Puffer

    Published 2025-02-01
    “…Interpretation: Universal parenting interventions using a film-based entertainment-education approach can effectively reduce physical violence against children and increase positive parenting, with potential for scalability in low-resource settings. …”
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    Article
  15. 375

    Providing a customer satisfaction model of non-attendance services in the social security organization by Hossein Barzgar, Vahid Sanavi Garoosiyan, ali hossein zadeh

    Published 2024-11-01
    “…Perceived usefulness has a positive and indirect effect on the intentions of brand loyalty with the mediating role of customer satisfaction, and entertainment aspect has a positive and indirect effect on the intentions of brand loyalty with the mediating role of customer satisfaction, and the sense of belonging to the society for a society has a positive and indirect effect on the intentions of brand loyalty with the mediating role of customer satisfaction, and the credibility of the seller on the intention and brand loyalty intentions have a positive and indirect effect as a mediator of customer satisfaction, and knowing the third party has a positive and indirect effect on brand loyalty intentions as a mediator of customer satisfaction.Deylami Moezzi (2021) investigated the presentation of a structural model of the role of brand love in the impact of marketing stimuli on customer satisfaction. …”
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    Article
  16. 376

    Presenting a model based on media and social networks in the management of intelligent electricity consumption by Ahmad shojaee arzaneee, Mohamad Hemati, Ali akbar Amin beydokhti

    Published 2024-11-01
    “…Kim & Ko (2012) believe that social media marketing measures include 5 dimensions: entertainment, engagement, trendiness, customization, and word-of-mouth marketing. …”
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    Article
  17. 377

    Presenting a model of ecotourism and sustainable tourism development with an emphasis on foreign exchange and economic development of Qeshm Island by Naser Rajabi, Vahid Reza Mirabi, Khosro Moradi Shahdadi

    Published 2024-12-01
    “…This activity includes observing tourist attractions, culture and entertainment in different destinations. Tourism can help the economic and cultural development of different regions and play an important role in creating jobs and increasing local income (Camilleri, 2018). …”
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    Article
  18. 378

    Development of the destination branding model based on tourism industry nostalgia by parinaz masoumi, vahidreza mirabi, jalal HaghighatMonfared, Ahmad Vedadi

    Published 2025-03-01
    “…Theoretical Framework Tourism is the set of activities of people who travel to places outside the usual environment of their society; for leisure, entertainment, business or any other purpose and stay in that place for a while. …”
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    Article
  19. 379

    Virtuoses ambivalents by Graham Jones

    Published 2011-06-01
    “…This article compares the approaches of two different classes of magicians: entertainers who use illusion to entertain and apostles of Christianity who use illusion to evangelize. …”
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    Article
  20. 380

    Oprah, Meghan, Harry, Pseudo-Events, and a Quick Fix to Boredom by Łukasz Muniowski

    Published 2022-12-01
    “…I trace back today’s pseudo-events to the beginnings of the Graphic Revolution, during which news was transformed into a commodity, and its entertaining value gained major significance. As a result, the figure of the entertaining newsman has become more important than the relayed story. …”
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    Article