Suggested Topics within your search.
Suggested Topics within your search.
- Automobiles 1
- Courtship 1
- Dance 1
- Electronics 1
- Farmers 1
- Fault location (Engineering) 1
- History 1
- Hospitality industry 1
- Hotels 1
- Maintenance and repair 1
- Management 1
- Mass media 1
- Moral and ethical aspects 1
- Motion pictures in the theater 1
- Restaurants 1
- Security measures 1
- Video recordings in the theater 1
- Vocational guidance 1
-
321
Evaluating Older Adults’ Engagement and Usability With AI-Driven Interventions: Randomized Pilot Study
Published 2025-01-01“… Abstract BackgroundTechnologies that serve as assistants are growing more popular for entertainment and aiding in daily tasks. Artificial intelligence (AI) in these technologies could also be helpful to deliver interventions that assist older adults with symptoms or self-management. …”
Get full text
Article -
322
Human Capital and Social Capacity of the Regional Space of Arctic Karelia
Published 2024-12-01“…The first task is to study the territorial conditions of human capital reproduction related to its social aspect: health care system, education system, culture, leisure and entertainment. The second task is to assess the possibility of applying the concept of social capacity of space to study the social component of the conditions of human capital reproduction. …”
Get full text
Article -
323
Effect of yoga exercises on lung volumes, vital capacity, and attention span in school going students
Published 2024-12-01“…Objective The digital age has made children more dependent on digital sources for study and entertainment, which leads to increased physical inactivity that contributes to reduced work breathing and attention. …”
Get full text
Article -
324
Analisis Makna Kontekstual Pada Iklan Televisi
Published 2019-12-01“…Various information can be obtained quickly. To meet the entertainment needs of humans/television viewers, television always inserts advertisements. …”
Get full text
Article -
325
LEARNING ABOUT REFUGEE LIFE WITH EDUCATIONAL VIDEO GAMES
Published 2023-12-01“… In recent years, scholarly investigations have yielded the consensus that video games possess multifaceted attributes that extend beyond their conventional perception as mere sources of leisure, diversion, and entertainment. The immersive nature of video games has led to increased interest in their use as platforms for engaging in discourses across a diverse array of subject matters with the potential to reach a wider audience and generate meaningful impact. …”
Get full text
Article -
326
Understanding the Operational Efficiency of Bicycle-Sharing Based on the Influencing Factor Analyses: A Case Study in Nanjing, China
Published 2021-01-01“…During morning and evening rush hours, only less than 10% of rental stations have high inflow and outflow, and there is an imbalance of inflow and outflow for the same rental station at different times of the day. (3) The stepwise regression results show that the inflow and outflow of bicycle-sharing rental stations are mainly affected by the distribution of traffic, education, entertainment, medical, and other functional zones near the stations. …”
Get full text
Article -
327
Exploring Factors Influencing Crash Occurrence Involving Autonomous Vehicle: Random Parameters Model With Heterogeneity in Means and Variances Approach
Published 2025-01-01“…On segments, first quarter of the year, the retail/entertainment land use, sideswipe collision, dangerous maneuver of HDVs and proceeding straight moment of AVs affect the likelihood of AV-involved crashes. …”
Get full text
Article -
328
An Assessment of Gender stereotypes and messages contained in Zulu traditional wedding songs – A Case Study of the Mandeni Community
Published 2024-11-01“…Traditional wedding songs provide a source of entertainment to wedding attendees while communicating messages. …”
Get full text
Article -
329
The fog of short videos among adolescents: the interwoven influence of family environment, psychological capital, and self-control
Published 2025-01-01“…Abstract Short videos, with their brevity and high entertainment value, attract many adolescent users. However, prolonged viewing may negatively impact adolescents’ cognitive development, especially self-control and academic performance. …”
Get full text
Article -
330
Investigating the Process of Urban Physical Development with Emphasis on Real Estate Taxes (Case Study: Five regions of Zahedan)
Published 2021-06-01“…The results of the model function of the ranking of indicators indicate that public health and environment indices are in a desirable condition, Housing indices and quality of access are at a moderate level and educational, commercial, entertainment and recreational indicators are at an unfavorable level. …”
Get full text
Article -
331
The Impact of Online Learning System on Students Affected with Stroke Disease
Published 2022-01-01“…The study further reveals that subjective happiness is influenced by its efficiency, entertainment value, and effectiveness. Does the research offer an original emphasis on analyzing how does lack of sleep affect our brains? …”
Get full text
Article -
332
Critical Analysis and Application of Net-Metering Practice in MEPCO
Published 2020-01-01“…The electrical infrastructure around the globe is expanding at a rapid rate for the sake of fulfilling power demands in the domestic, commercial and entertainment industries aiming to boost the living standards. …”
Get full text
Article -
333
A Systematic Review on Serious Games in Attention Rehabilitation and Their Effects
Published 2022-01-01“…Serious games serve a specific purpose in addition to entertainment. They can be more engaging than exercises since they replace reward and motivation systems with real-world motivations as a complement for rehabilitation activities. …”
Get full text
Article -
334
The art of being healthy: a qualitative study to develop a thematic framework for understanding the relationship between health and the arts
Published 2014-04-01“…Participants were randomly selected from a pool of general population nominees who engaged in the arts for enjoyment, entertainment or as a hobby (response rate=100%).Results A thematic analysis was conducted using QSR-NVivo10. …”
Get full text
Article -
335
Patients’ preferences on atopic dermatitis skincare and social media use: a qualitative study
Published 2025-02-01“…The emergence of social media (SM) as a vast information source for skincare and healthy lifestyle has transformed its role from mere entertainment. This study aimed to explore the attitudes of AD patients towards SM as an information source for their AD products, understand their purchase behavior, and identify unmet needs. …”
Get full text
Article -
336
Use of screens, books and adults' interactions on toddler's language and motor skills: A cross-cultural study among 19 Latin American countries from different SES.
Published 2025-01-01“…The frequency of shared screen use with adults demonstrated positive correlations with language skills, after controlling for sociodemographic variables. Lastly, entertainment and educational content was associated with higher levels of language skills compared to music. …”
Get full text
Article -
337
Changes in Customer Behavior Towards Video Advertising Post-Pandemic
Published 2024-10-01“…The exploration focused on understanding changes in four major factors which included Sensory Appeal (SEN), Informativeness (INF), Entertainment (ENT), and Telepresence (PRE). Methods: Data were collected using snowball sampling method, resulting in 744 responses. …”
Get full text
Article -
338
Multidrug-Resistant Bacteria on the Mobile Phones and Computer Keyboards of Healthcare University Students in Ghana
Published 2021-01-01“…Globally, mobile phones and computers (laptops and desktops) are indispensable part of human lives for communication, entertainment, and educational purposes. However, there are concerns about the increasing risk of bacterial contamination and antibiotic resistant trends from the surfaces of these devices. …”
Get full text
Article -
339
History of Lithuania in Cinema and Television. Peculiarities of discourse construction
Published 2004-12-01“…They are determined by internal (particularity of audio-visual language as the means of creation and perception of the way of expression, genre requirements) and external (concepts of purpose of institutions that create audio-visual history which range between conveyance, entertainment, and society education; their wish to please the audience and survive in competition) factors. …”
Get full text
Article -
340
Film watching habits of journalism students from the perspective of the theory of utilities and satisfaction
Published 2024-01-01“…The results o f the research show that watching movies is a frequent activity for journalism students, that they most often watch movies online, on a computer and/or mobile phone, that most journalism students go to the cinema with friends, and that journalism students cite entertainment and socializing with friends, partners or family as the most common reason for going to the cinema. …”
Get full text
Article