Showing 221 - 240 results of 474 for search '"entertainment"', query time: 0.05s Refine Results
  1. 221

    MADONNA’S FOUR-DECADE INFLUENCE: BRAND STRATEGY AND GLOBAL IMPACT OF THE CELEBRATION TOUR RIO DE JANEIRO by Pedro BELTRÁN CUERVO, Cecilia VALLEJOS PARÁS

    Published 2024-12-01
    “…Madonna, a well-known musician and entertainer who has remained at the top of her game for over 40 years, is also a marketing and brand strategist. …”
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    Article
  2. 222

    Cricketing Insights Unveiled: Python-Based Information Extraction from IPL by Kubra Bashir, Afsheen Maroof, Fatima Maqbool, Kiran Bashir, Syeda Iqra Hassan

    Published 2024-12-01
    “…It plays a pivotal role across various fields, including healthcare, business, education, sports, and entertainment. Utilizing data science and Python programming, this study delves into analyzing raw IPL data to uncover actionable insights. …”
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  3. 223

    Examination of Research Conducted on the Use of Artificial Intelligence in Science Education by Faruk Arıcı

    Published 2024-12-01
    “…As AI becomes increasingly pervasive, its applications are diversifying, with notable penetration in sectors such as health, education, social media, robotics, and entertainment. One area in which AI is being deployed is science education. …”
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    Article
  4. 224

    Behavior comparison between bottlenose dolphin (Tursiops spp.) living in Bali Exotic Marine Park captivity and Lovina Beach, Bali by David Keane Wijaya, I Wayan Nuarsa, Gede Surya Indrawan

    Published 2025-01-01
    “…The bottlenose dolphin is a species often used in the entertainment industry worldwide. They are the most commonly encountered type of dolphin in aquariums and water parks, where they are featured in shows. …”
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    Article
  5. 225

    Cinéma/Science-fiction : vers un changement de paradigme critique ? by Simon Bréan

    Published 2021-06-01
    “…Science fiction is currently integrated into the « mainstream » cinema, a very broad category that allows for the creation of major projects, whose objective of spectacular entertainment is no longer incompatible with a certain intellectual ambition and whose potential for social or even philosophical criticism is put forward as a commercial argument. …”
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  6. 226

    SEE IT, LIKE IT, BUY IT! HEDONIC SHOPPING MOTIVATIONS AND IMPULSE BUYING by Merima Činjarević, Kasim Tatić, Srđan Petrić

    Published 2011-05-01
    “…A focus on adventure, entertainment, excitement and sales may be an effective retailing strategy to stimulate impulse buying behavior. …”
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    Article
  7. 227

    Analysis of sports management students’ opinions on project-based learning by Ahmet Şahin

    Published 2018-12-01
    “…On the other hand, the frequency of visiting entertainment venues is higher for male students compared to female students. …”
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    Article
  8. 228

    The Image of Central European Immigrant in Popular Fiction and Its Adaptations: A Case Study of the Detective Murdoch/Murdoch Mysteries Series by Biljana Oklopcic

    Published 2023-11-01
    “…The aim of this paper is to examine (1) how the mystery formula in Canadian popular print and TV media constructs the image of Central European immigrant and (2) to what extent the mystery formula in Canadian popular print and TV media relies on stereotypes to create entertainment with rules known to everyone, allowing them to participate in its models of suspense and resolution. …”
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    Article
  9. 229

    An UAV-assisted VANET architecture for intelligent transportation system in smart cities by Ali Raza, Syed Hashim Raza Bukhari, Farhan Aadil, Zeshan Iqbal

    Published 2021-07-01
    “…It has been successfully used for intelligent transportation system and entertainment purposes for realization of smart cities. …”
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    Article
  10. 230

    Development of an autonomous chess robot system using computer vision and deep learning by Truong Duc Phuc, Bui Cao Son

    Published 2025-03-01
    “…Moreover, the fabrication cost of the robotic arm and its control system is approximately $100, making it both affordable and suitable for training and entertainment-focused chess robot systems. The results demonstrated that the autonomous chess robot system developed in this study is feasible for real-world applications for chess playing or chess training systems.…”
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  11. 231
  12. 232

    Infants of the Spring (1932): Cutting across the Stage of Harlem’s Black Bohemia by Elisa Cecchinato

    Published 2023-11-01
    “…On the other hand, it provided access to an entertainment world in which performance and camp were central. …”
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  13. 233

    Shifting Musical Imaginaries at the Polynesian Cultural Center by Cynthia L. Van Gilder, Dana R. Herrera

    Published 2023-07-01
    “…Polynesian music and dance performances are the definitive centerpiece of the PCC experience, and visitors are treated to live entertainment repeatedly throughout the park. These presentations can be read as performative texts and are here subjected to semiotic and discursive analysis. …”
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  14. 234

    Development and Evaluation of an Edutainment Tool for Imparting Education and Awareness among Type 1 Diabetes Children in Qatar by Abdulla Al Hamaq, Ahmed A Elasyouti, Rasha T Abou-Amona, Nedaa G ElKhatib

    Published 2024-04-01
    “…A total of 46 children with T1DM evaluated the degree of entertainment, usability, and clinical usefulness of the games with the structured questionnaire. …”
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  15. 235

    Hannah Gadsby: Emotional Capital and Affective Economies in Stand-Up Comedy by Beck Krefting

    Published 2024-09-01
    “…Comics attuned to patterns of comedy patronage understand that they are selling entertainment as well as an emotional experience and learn to comply with affective dictates of this performance genre. …”
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  16. 236

    Less Is More in Digital Games Too: A Comparative Analysis of Visual Elements of Physical and Digital Versions for Two Tabletop Games by Darijo Čerepinko, Robert Štefanović, Krunoslav Hajdek, Petar Miljković

    Published 2025-01-01
    “…The changing habits of consuming entertainment via digital channels have been well researched in contemporary academic papers, as has the migration of different forms and formats into digital environments. …”
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  17. 237

    Construction of multi-modal social media dataset for fake news detection by Guopeng GAO, Yaodong FANG, Yanfang HAN, Zhenxing QIAN, Chuan QIN

    Published 2023-08-01
    “…The advent of social media has brought about significant changes in people’s lives.While social media allows for easy access and sharing of news, it has also become a breeding ground for the dissemination of fake news, posing a serious threat to social security and stability.Consequently, researchers have shifted their focus towards fake news detection.Although several deep learning-based solutions have been proposed, these methods heavily rely on large amounts of supporting data.Currently, there is a scarcity of existing datasets, particularly in Chinese, and the collected news articles are often limited to the same category.To enhance the detection of fake news, a new multi-modal fake news dataset (MFND) was developed, which comprised Chinese and English news data from ten diverse categories: politics, economy, entertainment, sports, international affairs, technology, military, education, health, and social life.The word frequencies and categories of the proposed fake news dataset were analyzed and compared with existing fake news datasets in terms of number of news, news categories, modal information and news languages.The results of the comparison demonstrate that the MFND dataset excels in terms of category information and news languages.Moreover, training and validating existing typical fake news detection methods with MFND dataset, the experimental results show an improvement of approximately 10% in model performance compared to existing mainstream fake news datasets.…”
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  18. 238

    SEE IT, LIKE IT, BUY IT! HEDONIC SHOPPING MOTIVATIONS AND IMPULSE BUYING by Merima Činjarević, Kasim Tatić, Srđan Petrić

    Published 2011-05-01
    “…A focus on adventure, entertainment, excitement and sales may be an effective retailing strategy to stimulate impulse buying behavior. …”
    Get full text
    Article
  19. 239

    Exhibiting the Extractive: Bitumen in Fort McMurray by Elysia French

    Published 2024-12-01
    “…The Centre’s central focus is education and, to enhance this focus, it incorporates entertainment and interactive exhibitions with bitumen throughout, which help to communicate its representation of the histories of the tar sands. …”
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  20. 240

    Searching, Navigating, and Recommending Movies through Emotions: A Scoping Review by Nuno Piçarra, Eduardo Reis, Teresa Chambel, Patrícia Arriaga

    Published 2022-01-01
    “…Movies offer viewers a broad range of emotional experiences, providing entertainment, and meaning. Following the PRISMA-ScR guidelines, we reviewed the literature on digital systems designed to help users search and browse movie libraries and offer recommendations based on emotional content. …”
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