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1
Filtering-Assisted Airborne Point Cloud Semantic Segmentation for Transmission Lines
Published 2024-10-01Subjects: Get full text
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2
Performance Comparison of Vertex Block Descent and Position Based Dynamics Algorithms Using Cloth Simulation in Unity
Published 2024-11-01Subjects: Get full text
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3
Advanced GPU Techniques for Dynamic Remeshing and Self-Collision Handling in Real-Time Cloth Tearing
Published 2025-01-01Subjects: Get full text
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