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141
Digital technology and artificial intelligence issues in scientific works
Published 2023-04-01“…Quantitative changes in the coverage of digital technologies, artificial intelligence, augmented reality elements in scientific papers of scientists for the period from 2016 to 2021 are presented and graphically visualized. …”
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142
THE USE OF TECHNOLOGY IN TEACHING PHYSICS TO STUDENTS WITH DISABILITIES: A SYSTEMATIC REVIEW
Published 2024-12-01“…The technologies used included assistive tools like web-based platforms, virtual and augmented reality (AR), and interactive learning systems. …”
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143
An Artificial Intelligent Virtual Reality Interactive Model for Distance Education
Published 2022-01-01“…Specifically, a Newton polynomial is used for max-polynomials arising from the stereoscopic problem of augmented reality used to indirectly indicate the number of linear regions in order to optimize the problem. …”
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144
The utilization of technology in environmental education
Published 2024-12-01“…The results demonstrated that augmented reality, virtual reality, the Internet of Things (IoT), and ICT (Information and Communication Technology) based technologies enhance learners' comprehension and engagement with environmental issues in their immediate surroundings. …”
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145
Penerapan BIM Dan AR Menggunakan Autodesk Revit Dan Gamma AR Pada Pengawasan Pembangunan Struktur
Published 2024-03-01“…Oleh karena itu diciptakanlah suatu inovsi baru dengan cara mengkolaborasikan atau memanfaatkan teknologi yang ada, salah satu teknologi tersebut adalah menggunakan teknologi Augmented Reality (AR). Pada penelitian ini dilakukan pemodelan BIM 3D dan 4D dengan menggunakan software Autodesk Revit, Ms. …”
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146
Editorial
Published 2018-06-01“… Last year, just a few days before Christmas, Rony Abovitz’s startup Magic Leap finally presented something concrete in regards to the mysterious, so-called ‘mixed reality,’ said to surpass both virtual reality and augmented reality. The company has been working on the project since 2011, in Florida, in great secrecy and with huge capital-risk financing by some of the major companies in the digital world, among others (more than two billion dollars have been raised to date). …”
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147
Review of deterministic networking technology
Published 2023-11-01“…Deterministic networking was proposed to meet the demands of high bandwidth, low delay and high reliability for audio and video, industrial control, power protection and other applications.With the development of new services such as virtual/augmented reality and cloud games, the application scenarios of deterministic networking have been enriched, and the scope of deterministic networking technology has also been extended.In view of the overall consideration of current application scenarios, technical standards and industrial development, the strong and weak deterministic requirements and characteristics for different scenarios were analyzed, as well as different kinds of deterministic networking technologies, including scientific and engineering.The diversified development path of deterministic networking was proposed and the development of combination technologies of deterministic networking for 6G and computing force network was looked forward.…”
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148
Teaching and building. Temporary Architecture between research and didactics
Published 2018-12-01“…Parametric design, BIM, augmented reality are now present in vocabulary and professional skills, but they often create a detachment from reality and materiality. …”
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149
Research on elastic handover algorithm of 6G network based on fine-grained slicing
Published 2022-09-01“…With the emergence of high-bandwidth services such as holographic communication and augmented reality in the future, high-bandwidth services will be divided into finer-grained service slices according to the rates to meet diverse requirements of users.For the problem of how to complete network switching in a fine-grained slicing of large bandwidth services, an elastic handover algorithm of 6G network based on bipartite graph stable matching was proposed.By optimizing “user-network slice-base station” association, the total rate of users was maximized, and the access problem was modeled as a hierarchical bipartite graph stable matching problem.Then by using the two matching ideas of “slice base station” integration and “slice first and then base station”, the adaptive handoff of the network was realized by using Gale-Shapley algorithm.Simulation results show that the access success rates of the proposed integrated and two-stage matching algorithms are 15% and 10% higher respectively than that of the traditional method, and the total rate of users is also significantly improved.…”
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150
Current status and prospects of minimally invasive hepatobiliary surgery
Published 2024-01-01“…In the future, the continuous integration of artificial intelligence, robotic technology, virtual reality and augmented reality technologies, and remote technologies with medicine will further promote the development of minimally invasive surgery. …”
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151
OVERVIEW OF INFORMATION TECHNOLOGY USAGE IN FRONT-OF-HOUSE PROCESSES
Published 2022-12-01“…Several new services that catering establishments could offer, from body sensors and service robots to augmented reality, are foreseen, which will certainly have their more massive application in catering establishments in the near future.…”
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152
Analysis on 5G XR and enhancement on media service
Published 2022-03-01“…5G XR and enhancement on media service are very important business scenarios in 5G-Advanced network.With the increasing user demands for emerging new media services, 5G network needs to make corresponding enhancements for media services such as XR.The main business scenarios of XR and augmented multimedia were mainly introduced, including immersive virtual reality, augmented reality, remote control technology based on mixed reality, virtual factory, remote unmanned aerial vehicle control, etc.For the typical business scenarios of XR, there were already some specifications and on-going studies in 3GPP.Based on these existing activities, 5G network need further enhancements including 5G QoS framework for XR service, coordination between network and application, synchronization of flows of multi-user and multi-stream, power saving of terminals and network etc., so that the 5G network could provide better support to 5G XR and enhanced media services leveraging the above enablers.…”
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153
Gamification for staff motivation: Impact on work efficiency and corporate culture at the international level
Published 2024-01-01“…It also examines the integration of advanced technologies such as AI (artificial intelligence), AR (augmented reality), and VR (virtual reality) into gamification strategies to enhance their effectiveness.…”
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154
Self-concepts applied as a strategy to measure the level of acceptance of a Serious Game
Published 2025-01-01“… This paper explores the application of Self-Concepts, a Semantic-Differential Scale-based methodology, to evaluate a Serious Game designed for cognitive impairment assessment using the MoCA test and augmented reality (AR) for mobility analysis. A case study involved seven elderly participants. …”
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155
La ville du futur et ses spectres. Le cas d’Eko Atlantic City à Lagos
Published 2024-06-01“…In this article, I start with the dual apparatus of virtual reality and augmented reality from the new city megaproject ‘Eko Atlantic City’ in Lagos, Nigeria, to discuss how it performs the futurity of the development project by making it tangible. …”
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156
Exploring Artificial Intelligence for Enhanced Endodontic Practice: Applications, Challenges, and Future Directions
Published 2024-01-01“…This review concludes that responsible utilization of AI technologies can revolutionize endodontic practice, with future directions emphasizing innovations in augmented reality, robotics, and telehealth to advance patient-centered care and procedural precision.…”
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157
Data cache optimization model based on cyclic genetic ant colony algorithm in edge computing environment
Published 2019-08-01“…However, with the increasing popularity of augmented reality and virtual reality application, user requirements on data access speed have increased. …”
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158
Object Recognition and Pose Estimation on Embedded Hardware: SURF-Based System Designs Accelerated by FPGA Logic
Published 2012-01-01“…The second system is an augmented reality platform, which consists of an ARM-based microcontroller and intelligent FPGA-based cameras which support the main system.…”
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159
Digital and circularity in building. KETs for waste management in the European Union
Published 2023-06-01“… The article analyses the potential and limitations of using enabling technologies of the digital transition for construction and demolition waste in construction management (BIM, GIS, Virtual and Augmented Reality, Digital Manufacturing, Blockchain, Internet of Things, Digital Twin, Artificial Intelligence) in the context of the European Union. …”
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160
Human Pose Estimation: Single-Person and Multi-Person Approaches
Published 2025-01-01“…With the advancement of technology, this task has demonstrated significant potential in various application areas such as motion capture, behavior analysis and augmented reality. Despite significant progress in recent years, HPE still presents challenges when dealing with complex scenarios such as occlusion, illumination changes, and dynamic backgrounds. …”
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