Showing 2,221 - 2,240 results of 12,638 for search '"animation"', query time: 0.07s Refine Results
  1. 2221

    System detecting network anomaly with visualization techniques by Haocheng ZHANG, Xiaojie WU, Xiang TANG, Runxuan SHU, Tianchen DING, Xiaoju DONG

    Published 2018-02-01
    “…With the fast development of information technology and computer network,the scale and complexity of network security data grows rapidly.Traditional visualization techniques are no longer suitable.In addition,it designs interactive functions based on the feature of network security analysis,in order to assist the network security analyst.The existing approaches for network security visualization have some defects,which fail to provide a good indication of network security data in terms of timing and also fail to display information completely and realize user-friendly interaction.A multi-view network security visualization system was proposed,which provided the analysts of both the static status and dynamic changes of the network by combining the force-oriented model and the staged animation.It provides comprehensive information with display and filter of protocols,IP segment and port.The system on Shanghai Network database were evaluated.…”
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  2. 2222

    Perte, exil et mémoire dans Prendre refuge de Zeina Abirached et Mathias Énard by Isabelle Bernard

    Published 2023-12-01
    “…Selon un plan triaxial, nous constaterons que l’esthétique de l’artiste a été revigorée par l’apport du romancier vers une ouverture et une hybridité fructueuses. Nous verrons que l’animation d’une réfugiée en figure centrale découle d’un puissant devoir moral des deux artistes qui nourrit une réflexion sur la nécessité pour les victimes de guerre de témoigner et de voir recueillis leurs témoignages dans un devoir de mémoire qui doit, pour les sociétés contemporaines, être autant individuel que collectif.  …”
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  3. 2223

    SIMULATION OF OPEN MECHANISMS FOR THE ADDITIVE PROCESS WELD PLASTICS by N. N. Hurski, V. A. Skachek, A. V. Skachek, Y. A. Skudnyakov

    Published 2017-01-01
    “…This article discusses: model of the two-link mechanism; generalized scheme of mechatronic simulation model of 3D-printer with the positioning units of electric DC; mathematical model of the actuator of the printer unit in the form of a system of differential equations; 3D-printer programming model implemented in the Matlab-Simulink environment using the c standard library blocks and SimMechanics library; virtual (animated) 3D printer model on the basis of the library Simulink 3D Animation, supports the visualization of the movements of the designed mechanism of the basic units. …”
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  4. 2224

    Pengembangan Media Pembelajaran Video Animasi 2 Dimensi dengan Model ADDIE pada Mata Pelajaran Teknik Pengolahan Audio dan Video Kelas XII Multimedia SMKN 12 Malang by Pratama Aprilianto, Satrio Hadi Wijoyo, Faizatul Amalia

    Published 2022-12-01
    “…The two-dimensional animated video product developed is useful for students majoring in multimedia to improve learning outcomes during the pandemic. …”
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  5. 2225

    DYNAMIC SIMULATION FOR TRANSMISSION SYSTEM OF COAL WINNING MACHINE HAULAGE PART BASED ON RECURDYN SOFTWARE by PU ZhiXin, ZHOU ShuYe, DING DanDan

    Published 2016-01-01
    “…The gear meshing process was described intuitively and dynamically under the simulation animation environment,and according to the simulation results to optimize the transmission system. …”
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  6. 2226

    Competição e digitalização: a expansão dos serviços culturais-digitais – os casos da Netflix, Disney e Apple by Elder Patrick Maia Alves

    Published 2019-01-01
    “…This work investigates the process of competition between some of the most important technology companies in the world, which created business models aimed at the culturaldigital services market - series, movies, games, music, books and animation. It is a process of global scope and great economic, technological and creative impact, which has been refashioning the cultural markets through the intense process of digitalization and corporate action. …”
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  7. 2227

    Scattered Data Processing Approach Based on Optical Facial Motion Capture by Qiang Zhang, Xiaoying Liang, Xiaopeng Wei

    Published 2013-01-01
    “…In recent years, animation reconstruction of facial expressions has become a popular research field in computer science and motion capture-based facial expression reconstruction is now emerging in this field. …”
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  8. 2228

    Multiprotocol Communication Interface PMSM Control on Account of Industrial Configuration Software by Li-guo Zhang, Man-feng Dou

    Published 2014-01-01
    “…Database creation, data acquisition, and animation links of PC configuration software are realized. …”
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  9. 2229

    Advanced Presentation of BETHSY 6.2TC Test Results Calculated by RELAP5 and TRACE by Andrej Prošek, Ovidiu-Adrian Berar

    Published 2012-01-01
    “…The RELAP5 and TRACE comparison to experimental data showed that TRACE results are as good as or better than the RELAP5 calculated results. The developed animation masks were of great help in comparison of results and investigating the calculated physical phenomena and processes.…”
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  10. 2230

    MARS: An Educational Environment for Multiagent Robot Simulations by Marco Casini, Andrea Garulli

    Published 2016-01-01
    “…A graphical user interface allows students to monitor the robots behaviour through an online animation.…”
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  11. 2231

    Writing and Multimedia. Redesigning the Futuristic Experience by Vincenzo Cirillo

    Published 2020-05-01
    “…The relationship between graphic design (writing) and movement (animation) has been addressed in the digital environment through the design of video-graphic products analyzed on the basis of: visual theories of typographic composition; the figurative-generative languages of graphic signs, relational contexts (chromatic, dimensional, formal) along with the integration between image and photo-cinematography (where present); the duration of the audiovisual spot; of the sound component as a key to emotional reading functional to the visual narrative; of communication strategies. …”
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  12. 2232

    Leveraging Unity for 2D Pixel Game Development: Techniques and Best Practices by Wang Ke

    Published 2025-01-01
    “…This paper makes a 2D pixel-art game as a case study, focusing on the challenges of animations, map design, and gameplay mechanics. This paper found an innovative 3D-to-2D animation workflow, allowing developers to create better animations with less time. …”
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  13. 2233

    Social Media Advocacy for SDG 5 in the Middle East: Insights from Egypt, Tunisia, and Jordan by Laila El Baradei, Mohamed Kadry, Ghadeer Ahmed

    Published 2025-01-01
    “…“Reproductive health,” “technology,” and “unpaid work”’ were among the lowest-mentioned terms. Videos, animation, and influencers were key factors contributing to the effectiveness of FB posts. …”
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  14. 2234

    VIRTUAL MODELS OF LIGHT BACKSCATTERING IN RING LASERS by A. S. Bessonov, E. A. Petrukhin

    Published 2018-06-01
    “…With the help of computer animation, the complex coupling parameters phase changes of counterpropagating waves during the operation of the ring laser are displayed. …”
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  15. 2235

    Le webdocumentaire : un outil numérique innovant au service de l’enseignement, de la recherche et de la valorisation by Alexandre Klein

    Published 2020-06-01
    “…Fundamentally interactive, this medium combining text, pictures, video, sound, and animation allows to broadcast knowledge online in an accessible and participative way. …”
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  16. 2236

    A Real-Time Facial Expression Recognition System for Online Games by Ce Zhan, Wanqing Li, Philip Ogunbona, Farzad Safaei

    Published 2008-01-01
    “…Although detailed facial animation has already been achieved in a number of MOGs, players have to use text commands to control the expressions of avatars. …”
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  17. 2237

    Extension du champ télécinématographique de la science-fiction. The Mandalorian (Disney+) by Hannedouche Cédric

    Published 2022-06-01
    “…Going beyond the expected constraints of a monomedia seriality largely based on an expected return of the characters or the variation of a plot from the cinematographic pilot, the Disney + series are rooted in shared universes and therefore transfictional (Saint-Gelais, 2011) much broader by bringing together narrative information given on other media (video games, animation, comics, etc.) that they absorb and claim. …”
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  18. 2238

    Postures épistémiques d’enseignants-tuteurs en contexte d’apprentissage par problèmes (APP) : les cas de la médecine et du génie by Christelle Lison, Denis Bédard

    Published 2016-12-01
    “…This is also consistent with the style of animation (Vierset, Bédard & Foidart, 2009) they put in place during the two PBL meetings.…”
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  19. 2239

    Media animasi Powtoon: meningkatkan literasi digital guru by Rizkayeni Marta, Muhammad Giatman, Hasan Maksum, Rezkiyana Hikmah

    Published 2023-11-01
    “…This research aims to investigate the influence and effectiveness of using Powtoon animated media on teachers' digital literacy skills. …”
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  20. 2240