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  1. 1

    Alien Monstrosity: The Practice of Technology and “Race” as Technological Construct in Star Trek: Voyager by Nils Jablonski

    Published 2021-07-01
    “…Alongside class, gender and age, race as an elementary category in modern science fiction is particularly apparent in the Star Trek franchise. The television series Star Trek: Voyager (USA 1995–2001) presents race as a cultural construct that depends on the specific depiction of technology and how it is used. …”
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  2. 2

    “Absolute Alterity”? The Alien Animal, the Human Alien, and the Limits of Posthumanism in Star Trek by Manuela Neuwirth

    Published 2018-06-01
    “…Complementing Star Trek scholarship that calls the series’ status as inclusive utopia into question, this article likewise unmasks Star Trek as a distinctly humanist utopia that eventually promotes an anthropocentric position in the representation of animals as much as in the representation of other alterns.…”
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    L’important n’est pas la destination, mais les seuils que l’on franchit. L’exemple des mondes possibles dans Fringe by Elaine Després

    Published 2022-06-01
    “…They did it at first with a certain simplicity, many classic series like Doctor Who, Star Trek or Stargate SG-1 proposing in each episode to enter a new world to explore. …”
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  5. 5

    Une constellation nommée Argo – L’errance dans la science-fiction vidéoludique by Jean-Charles Ray, Simon Laperrière

    Published 2018-12-01
    “…Let’s remember that, to Janet Murray, navigable space is one of the pillars of digital environments (Murray, 1997). From Star Trek (Gadlow, 1972) to No Man’s Sky (Hello Games, 2016), the model of the galaxy that Mathieu Triclot links to video games’ free roaming (Triclot, 2011) offers a truly fertile field of exploration. …”
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  6. 6

    A filosofia como virtude para o comando by Pedro Brosina Musella

    Published 2024-12-01
    “…Nesse contexto, o presente artigo busca, a partir de uma análise do personagem de Jean-Luc Picard, o capitão da nave Enterprise em Star Trek: The Next Generation, explorar o substrato filosófico por trás dos principais ideais identificados na conduta do mesmo, tendo como ponto de partida o pensamento do filósofo e psicólogo americano William James, com o objetivo de demonstrar os paralelos entre o homem fictício e o pensador pragmatista. …”
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