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61
Turn-Based War Chess Model and Its Search Algorithm per Turn
Published 2016-01-01“…International Journal of Computer Games Technology…”
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62
Action Recognition for Support of Adaptive Gameplay: A Case Study of a First Person Shooter
Published 2010-01-01“…International Journal of Computer Games Technology…”
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Article -
63
Usability Assessments for Augmented Reality Motor Rehabilitation Solutions: A Systematic Review
Published 2018-01-01“…International Journal of Computer Games Technology…”
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Article -
64
How Color Properties Can Be Used to Elicit Emotions in Video Games
Published 2016-01-01“…International Journal of Computer Games Technology…”
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Article -
65
Auto Coloring with Enhanced Character Registration
Published 2008-01-01“…International Journal of Computer Games Technology…”
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Article -
66
Epitomize Your Photos
Published 2011-01-01“…International Journal of Computer Games Technology…”
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Article -
67
Evaluating Affective User-Centered Design of Video Games Using Qualitative Methods
Published 2018-01-01“…International Journal of Computer Games Technology…”
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68
Game Factors and Game-Based Learning Design Model
Published 2015-01-01“…International Journal of Computer Games Technology…”
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Article -
69
Using a Mobile Phone as a “Wii-like” Controller for Playing Games on a Large Public Display
Published 2008-01-01“…International Journal of Computer Games Technology…”
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70
A Fuzzy Set-Based Model for Educational Serious Games with 360-Degree Videos
Published 2023-01-01“…International Journal of Computer Games Technology…”
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71
Trajectory Tracking of Autonomous Ground Vehicles with Actuator Dead Zones
Published 2021-01-01“…International Journal of Computer Games Technology…”
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Article -
72
SyTroN: A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices
Published 2009-01-01“…International Journal of Computer Games Technology…”
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Article -
73
Game Play Schemas: From Player Analysis to Adaptive Game Mechanics
Published 2008-01-01“…International Journal of Computer Games Technology…”
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Article -
74
Effects of Wind on Virtual Plants in Animation
Published 2013-01-01“…International Journal of Computer Games Technology…”
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Article -
75
ALTRIRAS: A Computer Game for Training Children with Autism Spectrum Disorder in the Recognition of Basic Emotions
Published 2019-01-01“…International Journal of Computer Games Technology…”
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Article -
76
IMOVE: A Motion Tracking and Projection Framework for Social Interaction Applications
Published 2019-01-01“…International Journal of Computer Games Technology…”
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Article -
77
A Comprehensive Review of Serious Games in Health Professions
Published 2014-01-01“…International Journal of Computer Games Technology…”
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78
Comparing Expert Driving Behavior in Real World and Simulator Contexts
Published 2013-01-01“…International Journal of Computer Games Technology…”
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79
Visualization of Online-Game Players Based on Their Action Behaviors
Published 2008-01-01“…International Journal of Computer Games Technology…”
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80
A Method for Fast Leaderboard Calculations in Massive Online Game-Based Environments
Published 2018-01-01“…International Journal of Computer Games Technology…”
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