Showing 41 - 60 results of 92 for search '"International Journal of Computer Games Technology"', query time: 0.05s Refine Results
  1. 41

    Nowcasting Mobile Games Ranking Using Web Search Query Data by Yoones A. Sekhavat

    Published 2016-01-01
    “…International Journal of Computer Games Technology…”
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  2. 42
  3. 43

    A Practical Approach for Identity-Embodied 3D Artistic Face Modeling by Tanasai Sucontphunt

    Published 2014-01-01
    “…International Journal of Computer Games Technology…”
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  4. 44
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  6. 46

    Quality Measures for Improving Technology Trees by Teemu J. Heinimäki, Tapio Elomaa

    Published 2015-01-01
    “…International Journal of Computer Games Technology…”
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  7. 47

    Gamification Assisted Language Learning for Japanese Language Using Expert Point Cloud Recognizer by Yogi Udjaja

    Published 2018-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  8. 48

    Testing Metaphorical Educational FPS Games by John R. Rankin, Sandra Sampayo Vargas, Paul F. Taylor

    Published 2009-01-01
    “…International Journal of Computer Games Technology…”
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  9. 49
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  11. 51

    Long Memory of Pathfinding Aesthetics by Ron Coleman

    Published 2009-01-01
    “…International Journal of Computer Games Technology…”
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  12. 52

    Unlocking Learning: Investigating the Replayability of Educational Games by Rose Oluwaseun Adetunji, Abejide Ade-Ibijola

    Published 2024-01-01
    “…International Journal of Computer Games Technology…”
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    Article
  13. 53

    MovieRemix: Having Fun Playing with Videos by Nicola Dusi, Maria Federico, Marco Furini

    Published 2011-01-01
    “…International Journal of Computer Games Technology…”
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  14. 54

    Team Sports for Game AI Benchmarking Revisited by Maxim Mozgovoy, Mike Preuss, Rafael Bidarra

    Published 2021-01-01
    “…International Journal of Computer Games Technology…”
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  15. 55
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  17. 57

    Ambient Games, Revealing a Route to a World Where Work is Play? by Mark Eyles, Roger Eglin

    Published 2008-01-01
    “…International Journal of Computer Games Technology…”
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  18. 58

    MEnDiGa: A Minimal Engine for Digital Games by Filipe M. B. Boaventura, Victor T. Sarinho

    Published 2017-01-01
    “…International Journal of Computer Games Technology…”
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  19. 59

    Single- versus Multiobjective Optimization for Evolution of Neural Controllers in Ms. Pac-Man by Tse Guan Tan, Jason Teo, Kim On Chin

    Published 2013-01-01
    “…International Journal of Computer Games Technology…”
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  20. 60

    Dynamic Projection Mapping with a Single IR Camera by Naoki Hashimoto, Ryo Koizumi, Daisuke Kobayashi

    Published 2017-01-01
    “…International Journal of Computer Games Technology…”
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    Article