Showing 1 - 20 results of 41 for search '"Content creation"', query time: 0.05s Refine Results
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    Social media, self-pornography, and gay/bisexual/queer men’s psychosexual wellbeing by Paul Byron, James D. A. Newton, Olivia Hanson, Oscar Oviedo-Trespalacios, Bernard Saliba, Daniel Demant

    Published 2024-12-01
    “…This study ­explores the role of pornographic content creation and sharing on social media among Australian GBQ+ men, addressing the gap in understanding its implications for health and wellbeing. …”
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    Digital Literacy Education Among Students: Status, Pathways, and Implications in the Current Digital Era by Wang Yi, Wang Siqian

    Published 2025-02-01
    “…The study surveyed  undergraduate students at Guizhou Normal University in Guiyang, China, using a structured questionnaire that covered six dimensions of digital literacy: information acquisition, communication and collaboration, digital content creation, security, privacy, and problem-solving. …”
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    Personalizacija v virtualnem učnem okolju Moodle: študija primera Arnes Učilnice / Personalisation in the Moodle virtual learning environment: a case study of Arnes Classrooms by Boštjan Batič, Marta Licardo

    Published 2024-01-01
    “…Based on different learning styles, this is enabled by 17 activities, online checking of knowledge and progress is enabled by 6 activities, active content creation is enabled by 6 activities, and educational planning and personal interests are supported by 24 activities or functionalities. …”
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    The Impact of Anglicisms on Ukrainian Undergraduates as Consumers of Social Media Content by Yasser Al Tamimi, Yanina Lisun

    Published 2024-01-01
    “…Additionally, it explores perceptions of English in media content creation and its role in modern marketing and public relations strategies employed by the institution through social networks. …”
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    Digital Competence of Young Adults in Poland by Małgorzata Ćwiek, Katarzyna Maj-Serwatka

    Published 2024-09-01
    “…The respondents are aware of their insufficient skills, especially in the area of digital content creation (skills connected with programming). A relatively considerable share of individuals have no intention of acquiring these competences as part of lifelong learning. …”
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    HOW GENERATIVE AI AUTONOMOUS AGENTS SHAPE THE CURRENT BUSINESS TRENDS AND SMART LEARNING by Josef Daněk, Jan Pospíšil

    Published 2024-12-01
    “…In the context of smart learning, the paper highlights the role of GenAI agents in creating personalized educational environments, enabling adaptive learning, and facilitating content creation. By analyzing key developments and case studies, this paper illustrates the potential of GenAI to drive innovation, streamline operations, and foster intelligent learning systems across sectors.…”
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    Ce que le livestream fait au live by Romain Bigay

    Published 2022-12-01
    “…Put into perspective by an analysis of the practices observed during the year 2020, the positioning of the Twitch livestream platform leads to an interest in the methods of content creation, the interactions that take place around it, as well as the economic models that emerge.…”
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    Identifying Touchpoints for Foreign Tourists in the Customer Journey through 5 A's Approach by Mostafa Esmaeili Mahyari, Mohammad Ghaffari, Hamid Reza Irani, Elham Ebrahimi

    Published 2024-03-01
    “…Finally, in the Advocacy stage, aspects like recommendation, defending against negative comments, willingness to revisit, bringing others in next travels, content creation on social media, and caring about Iran news play a role. …”
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    The Environment and Features of Digital Place-Based Media at Minibus Taxi Ranks as Nontraditional Advertising Media by A. T. Roux, E. Wannenburg, T. V. Manetje

    Published 2024-01-01
    “…Multiple aspects for future research are suggested across three distinct areas: contextual factors in transit media; comparative analysis of traditional and nontraditional media, focusing on their image, cost, integration with technologies, and human interaction with media; and examination of DPB media features, encompassing creativity in content creation and delivery, contextually relevant content, and digital programmatic content.…”
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    From Saudi to Social Media: Arabization of Islam Via Salafi Instagram Accounts in Indonesia by Mirza Nursyabani

    Published 2024-12-01
    “…Through consistent content creation, they have garnered hundreds of thousands to a million followers, indicating their value in the Muslim community in Indonesia. …”
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    The review of the language position to the lyric style of Orfi Shirazi by Esmaeil Tajbakhash, Orang Ezadi

    Published 2016-01-01
    “…This poet who has a sharp-sighted look and an over filled mind has been successful either to the new content creation or to the innovation of the new compositions and words. …”
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    The Role of Artificial Intelligence in the Future of Language Teaching and Learning Practices in Higher Education by Job W. Mwakapina

    Published 2024-12-01
    “…Furthermore, instructors mainly benefit from AI lesson content creation and virtual reality simulations. Concerns regarding dependency and misuse raise issues regarding critical thinking and integrity. …”
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    Developing Performance Tests to Measure Digital Skills: Lessons Learned From a Cross-National Perspective by Ester van Laar, Alexander J. A. M. van Deursen, Ellen J. Helsper, Luc S. Schneider

    Published 2025-01-01
    “…The tests cover three distinct skill dimensions: (a) information navigation and processing; (b) communication and interaction; and (c) content creation and production. These include several subdimensions, offering a detailed perspective on children’s digital skills. …”
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    An Effective Multimedia Item Shell Design for Individualized Education: The Crome Project by Irene Cheng, Anup Basu

    Published 2008-01-01
    “…The concept of question seed is introduced to make content creation more cost-effective. The proposed item shell framework facilitates efficient communication between user responses at the client, and the scoring agents integrated with a student ability assessor at the server. …”
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    Digital Games as Safe Places: The Case of Animal Crossing by Ferreira Cátia, Ganito Carla, Gonçalves Soraia

    Published 2025-01-01
    “…Games that encourage creativity and content creation, like Second Life, Animal Crossing, and Minecraft, for example, give users a variety of safe spaces to express themselves and grow creatively. …”
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    تطبیقات الجیل الثانى للویب فى مجال التعلیم الالکترونى بجامعة تبوک : دراسة حالة by د. سامح زینهم عبد الجواد

    Published 2017-10-01
    “…The first generation of the Web (Web1.0), which is often transmittedcontent from the owner of the site to visitors, in contrast, we find that the newgeneration of the Web, which is called (Web2.0) means sites that providedservices, tools and software applications on the network Allow visitors and usersshare in content creation. It has changed the role of the user from visitor toreader to partner and writer, where the trend has changed to make contentbuilding happen through the participation of users and visitors after it was doneby webmasters alone.With the advent of Web2.0 Tools, which gave users confidence, createdan interactive social environment and enabled access to other services and sites,education experts began to seek to employ these services to enhance and enrichthe learning process. …”
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    Proficiency for Digital Extension Service Delivery among Public Agricultural Extension Personnel in Imo State, Nigeria by Polycarp Chika Umunakwe, Michael Chukwuneke Madukwe, Francis Chudi Anaeto, Rachel Nkeonyere Nwakwasi, Ogbonnaya Okoro Aja

    Published 2025-01-01
    “…It was also found that 44.0% of the personnel were at the foundation level while 41.0% were at the intermediate level of information, data and media literacy skills, 53.0% were at the foundation level of digital communication and collaboration skills while 42.0% were at the intermediate level in digital innovation and content creation skills. Furthermore, 81.0% of the personnel were at the intermediate level in digital safety skills, 53.3% were at the foundation level in digital problem-solving and 51.0% were at the foundation level in digital learning and development. …”
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    A #Co-Teaching Story from the Digital Pedagogical Framework by Alexandra Cotoc, Ioana Mudure-Iacob

    Published 2024-10-01
    “…The pairing of educational technology and pedagogy within new media in the exploration of foreign language teaching approaches reveals a proximity to genuine interaction among learners through immersion in language education and new media content creation. Shifting from the role of “learning to create” into a more “creating to learn”-focused role, students are empowered to become active media creators while using language and tech savviness, as well as digital apps and tools, as core skills. …”
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