Showing 21 - 40 results of 60 for search '"Computer Graphics"', query time: 0.07s Refine Results
  1. 21

    Multivisual Animation Character 3D Model Design Method Based on VR Technology by Leiming Li, Wenyao Zhu, Hongwei Hu

    Published 2021-01-01
    “…It mainly analyzes the 3D graphics algorithm used in the three-dimensional geometric transformation of computer graphics and studies the basic texture technology, basic lighting model, and other image output processes used in the fragment processing stage. …”
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    Esquisses d’une théorie onto-esthétique des médias by Charlotte Bolwin

    Published 2023-02-01
    “…Following the evolution of technical images, I present Flusser’s concepts of photography, film, video and computer graphics, and show what questions of philosophy of technology about the relationship between man, machine and perception are contained in these studies, which at the same time give an insight into a complex history of Flusser’s publications and translations. …”
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  5. 25

    PANINI PROJECTION EFFECT AS MEANS OF REDUCING PERSPECTIVE DISTORTIONS by P. A. Kachanov, A. A. Zuev, K. N. Yatsenko

    Published 2016-01-01
    “…The results of using the described effect in computer graphics were obtained. A comparison of images in the perspective projection and Panini projection was carried out. …”
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  6. 26

    Le relevé interdisciplinaire d’art pariétal paléolithique en trois dimensions : intérêt, méthode et premiers résultats by Priscilia Barbuti, Oscar Fuentes, Stéphane Konik, Geneviève Pinçon

    Published 2023-07-01
    “…From direct copy on tracing paper to photography and computer graphics, the methods and techniques of the archaeologists have always been related to the technological advances of their times. …”
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    Relecture de vocabulaires d’architecture : apport de la complexité des représentations numériques dans la caractérisation de formes architecturales by David Lo Buglio

    Published 2019-05-01
    “…By highlighting the contradictions between the vocabularies themselves and the geometric model, this article discusses the contribution of methods of analysis coming from computer graphics for the development of architectural knowledge.…”
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  9. 29

    Adjudicating between face-coding models with individual-face fMRI responses. by Johan D Carlin, Nikolaus Kriegeskorte

    Published 2017-07-01
    “…Here we measured human fMRI responses and psychophysical similarity judgments of individual face exemplars, which were generated as realistic 3D animations using a computer-graphics model. We developed and evaluated multiple neurobiologically plausible computational models, each of which predicts a representational distance matrix and a regional-mean activation profile for 24 face stimuli. …”
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  10. 30

    Visualization Method for Porous Groundwater Seepage Flow Field Based on Particle Flow: Case of Yancheng City in the East Coast of China by Liang He, Ling Chen, Suozhong Chen

    Published 2022-01-01
    “…Therefore, a new particle flow method in the field of computer graphics is introduced in this study to visualize seepage flow field, including the storage conditions, transport mechanism, and seepage field properties of porous groundwater. …”
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  11. 31

    Pengembangan Fast Render Objek Grafis Menggunakan Shader dan Non-Shader Berbasis WebGL dari Primitive Object untuk Membuat Raw Metaverse Material Objek Skybox 3D di Filkom UB by Imam Cholissodin, Eriq Muhammad Adams Jonemaro, Bayu Rahayudi, Willyan Eka Ksatria, Annisa Sukmawati, Muhammad Farid Muzayyani

    Published 2022-12-01
    “…In this study, an example of the development of the thing can be performed through Computer Graphics and WebGL was given, i.e., for the creation of raw metaverse material of 3D Skybox objects at FILKOM UB with several kinds of addition of augmented reality 3D graphic objects. …”
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    Efficient 3D Shape Matching: Dense Correspondence for non-isometric Deformation by Amirreza Amirfathiyan, Hossein Ebrahimnezhad

    Published 2024-11-01
    “…This paper presents an application of deep learning in computer graphics, utilizing learn-based networks for 3D shape matching. …”
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  14. 34

    A Computational Model for q-Bernstein Quasi-Minimal Bézier Surface by Daud Ahmad, M. Khalid Mahmood, Qin Xin, Ferdous M. O. Tawfiq, Sadia Bashir, Arsha Khalid

    Published 2022-01-01
    “…A computational model is presented to find the q-Bernstein quasi-minimal Bézier surfaces as the extremal of Dirichlet functional, and the Bézier surfaces are used quite frequently in the literature of computer science for computer graphics and the related disciplines. The recent work [1–5] on q-Bernstein–Bézier surfaces leads the way to the new generalizations of q-Bernstein polynomial Bézier surfaces for the related Plateau–Bézier problem. …”
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    Constructive algorithms for forming compound cubic Bezier curves in space and on plane by V. A. Korotkii

    Published 2022-04-01
    “…A distinctive feature of the proposed algorithms is the significant use of constructive means of computer graphics.…”
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  16. 36

    Visualization Method of Heat Risk through Light Environment Reproduction Considering Cloud Coverage by Shibata Ryoya, Ozaki Taira, Kubota Satoshi, Yasumuro Yoshihiro

    Published 2025-01-01
    “…Previous studies have visualized the heat index of varying heat environments using game engines based on public 3D data and meteorological information by rendering sunlight and shadows as computer graphics (CG). However, the applicability is limited to clear weather conditions. …”
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    Monte–Carlo Techniques Applied to CGH Generation Processes and Their Impact on the Image Quality Obtained by Juan A. Magallón, Alfonso Blesa, Francisco J. Serón

    Published 2025-01-01
    “…ABSTRACT Computer graphics aim to create visual representations for screens, where depth is simulated. …”
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  18. 38

    Research of Simulation in Character Animation Based on Physics Engine by Yang Yu, Jucheng Yang, Xiaofei Zan, Jiangang Huang, Xiangbo Zhang

    Published 2017-01-01
    “…Computer 3D character animation essentially is a product, which is combined with computer graphics and robotics, physics, mathematics, and the arts. …”
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  19. 39

    Robotics as a Support Tool for Experimental Optimisation of Surgical Strategies in Orthopaedic Surgery by Manel Frigola, Manuel Vinagre, Alicia Casals, Josep Amat, Fernando Santana, Carlos Torrens

    Published 2010-01-01
    “…Thus, robotics can constitute an extension of simulators that are based on the high capabilities of computer graphics. In addition, haptics has taken a first step in increasing the performance of current virtual reality systems based uniquely on computer simulation and their corresponding interface devices. …”
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  20. 40

    Application of Adaptive Image Restoration Algorithm Based on Sparsity of Block Structure in Environmental Art Design by Bo Liang, Xin-xin Jia, Yuan Lu

    Published 2021-01-01
    “…Image restoration is a research hotspot in computer vision and computer graphics. It uses the effective information in the image to fill in the information of the designated damaged area. …”
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