TCP Performance in Multi-Polling Game Theory-Based IEEE 802.11 Networks
Easy usage and integration with various applications made IEEE 802.11 one of the most used technologies these days, both at home and business premises. Over the years, there have been many additional improvements to the 802.11 standards. Nevertheless, the algorithms and Media Access Control (MAC) la...
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| Format: | Article |
| Language: | English |
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Riga Technical University Press
2016-12-01
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| Series: | Electrical, Control and Communication Engineering |
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| Online Access: | https://doi.org/10.1515/ecce-2016-0010 |
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| _version_ | 1846146199564845056 |
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| author | Cuzanauskas Tomas Anskaitis Aurimas |
| author_facet | Cuzanauskas Tomas Anskaitis Aurimas |
| author_sort | Cuzanauskas Tomas |
| collection | DOAJ |
| description | Easy usage and integration with various applications made IEEE 802.11 one of the most used technologies these days, both at home and business premises. Over the years, there have been many additional improvements to the 802.11 standards. Nevertheless, the algorithms and Media Access Control (MAC) layer methods are almost the same as in previous Wi-Fi versions. In this paper, a set of methods to improve the total system capacity is proposed – such as efficient transmit power management based on Game Theory with a custom wireless medium protocol. The transmit power management and wireless medium protocol is verified by both simulation and real application scenarios. The results conclude that the capacity of the proposed wireless medium protocol is overall 20 percent higher than the standard 802.11 wireless medium access protocols. Additional TCP Acknowledgment filtering, which was tested together with the proposed wireless medium access protocol, can provide up to 10-percent-higher TCP throughput in high-density scenarios, especially for asymmetrical traffic cases. The conducted research suggests that efficient power management could result in lighter transmit power allocation rules that are currently set by the local regulators for current Wi-Fi devices. Thus, better propagation characteristics and wireless medium management would lead to an overall higher wireless system capacity. |
| format | Article |
| id | doaj-art-ff1be9cc1edb4f3a9328aabe10cd5968 |
| institution | Kabale University |
| issn | 2255-9159 |
| language | English |
| publishDate | 2016-12-01 |
| publisher | Riga Technical University Press |
| record_format | Article |
| series | Electrical, Control and Communication Engineering |
| spelling | doaj-art-ff1be9cc1edb4f3a9328aabe10cd59682024-12-02T04:25:16ZengRiga Technical University PressElectrical, Control and Communication Engineering2255-91592016-12-01111334010.1515/ecce-2016-0010ecce-2016-0010TCP Performance in Multi-Polling Game Theory-Based IEEE 802.11 NetworksCuzanauskas Tomas0Anskaitis Aurimas1Doctoral Student, Vilnius Gediminas Technical UniversityAssistant Professor, Vilnius Gediminas Technical UniversityEasy usage and integration with various applications made IEEE 802.11 one of the most used technologies these days, both at home and business premises. Over the years, there have been many additional improvements to the 802.11 standards. Nevertheless, the algorithms and Media Access Control (MAC) layer methods are almost the same as in previous Wi-Fi versions. In this paper, a set of methods to improve the total system capacity is proposed – such as efficient transmit power management based on Game Theory with a custom wireless medium protocol. The transmit power management and wireless medium protocol is verified by both simulation and real application scenarios. The results conclude that the capacity of the proposed wireless medium protocol is overall 20 percent higher than the standard 802.11 wireless medium access protocols. Additional TCP Acknowledgment filtering, which was tested together with the proposed wireless medium access protocol, can provide up to 10-percent-higher TCP throughput in high-density scenarios, especially for asymmetrical traffic cases. The conducted research suggests that efficient power management could result in lighter transmit power allocation rules that are currently set by the local regulators for current Wi-Fi devices. Thus, better propagation characteristics and wireless medium management would lead to an overall higher wireless system capacity.https://doi.org/10.1515/ecce-2016-0010cognitive radiocommunications technologyip networksradio spectrum managementwireless networks |
| spellingShingle | Cuzanauskas Tomas Anskaitis Aurimas TCP Performance in Multi-Polling Game Theory-Based IEEE 802.11 Networks Electrical, Control and Communication Engineering cognitive radio communications technology ip networks radio spectrum management wireless networks |
| title | TCP Performance in Multi-Polling Game Theory-Based IEEE 802.11 Networks |
| title_full | TCP Performance in Multi-Polling Game Theory-Based IEEE 802.11 Networks |
| title_fullStr | TCP Performance in Multi-Polling Game Theory-Based IEEE 802.11 Networks |
| title_full_unstemmed | TCP Performance in Multi-Polling Game Theory-Based IEEE 802.11 Networks |
| title_short | TCP Performance in Multi-Polling Game Theory-Based IEEE 802.11 Networks |
| title_sort | tcp performance in multi polling game theory based ieee 802 11 networks |
| topic | cognitive radio communications technology ip networks radio spectrum management wireless networks |
| url | https://doi.org/10.1515/ecce-2016-0010 |
| work_keys_str_mv | AT cuzanauskastomas tcpperformanceinmultipollinggametheorybasedieee80211networks AT anskaitisaurimas tcpperformanceinmultipollinggametheorybasedieee80211networks |