The rate of patients screened positive for gaming disorder/Internet gaming disorder among adolescents with mental health issues assessed by two screening tests: A nine‐item screening test for GD (GAMES Test) and the Ten‐Item Internet Gaming Disorder Test (IGDT‐10)
Abstract Aim The aim of this study is to estimate the rate of patients who screened positive for gaming disorder (GD) in ICD‐11 among adolescents with psychiatric and/or developmental disorders by using two screening tests: a nine‐item screening test for GD, GAMing Engagement Screening test (GAMES T...
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| Main Authors: | Masaru Tateno, Takanobu Matsuzaki, Ayumi Takano, Yukie Tateno, Takahiro A. Kato, Susumu Higuchi |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Wiley
2025-03-01
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| Series: | PCN Reports |
| Subjects: | |
| Online Access: | https://doi.org/10.1002/pcn5.70080 |
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