Development of Virtual Hologram Audio Visualizer Box Technology to Improve Physical Fitness

Study purpose. Develop virtual hologram box technology in improving the physical fitness of junior high school students Materials and methods. Study adopted the research and development of Borg and Gall which is divided into planning, development and implementation stages. Subjects of this study c...

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Main Authors: Arief Darmawan, Tatok Sugiarto, Surya Adi Saputra, Ahadi Priyohutomo, Amirina Surya Mahardikarani
Format: Article
Language:English
Published: Universitas Nahdlatul Ulama Cirebon 2024-12-01
Series:Indonesian Journal of Physical Education and Sport Science
Subjects:
Online Access:https://journal.unucirebon.ac.id/index.php/ijpess/article/view/839
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author Arief Darmawan
Tatok Sugiarto
Surya Adi Saputra
Ahadi Priyohutomo
Amirina Surya Mahardikarani
author_facet Arief Darmawan
Tatok Sugiarto
Surya Adi Saputra
Ahadi Priyohutomo
Amirina Surya Mahardikarani
author_sort Arief Darmawan
collection DOAJ
description Study purpose. Develop virtual hologram box technology in improving the physical fitness of junior high school students Materials and methods. Study adopted the research and development of Borg and Gall which is divided into planning, development and implementation stages. Subjects of this study consisted of junior high school students in grade VII with a sample size of 24 students, small-scale trials were taken with 8 students and for large-scale trials were taken with 16 students, in sampling the researcher used proportional random sampling. Instrument used in this study was a product trial questionnaire, using a Likert scale which was then assessed by experts and observers of the virtual hologram box technology media Results. Validation results showed an average value of 84% with a very good category, the results of small-scale group trials showed an average gain from experts and observers of 77.5% with a good category and the results of large-scale group trials showed an average gain percentage from experts and observers of 81% with a very good category and the product can be used without experiencing any problems. Conclusions. Findings of this trial emphasize that the integration of interactive technology such as virtual hologram box can be a solution to enrich conventional and limited physical fitness teaching methods. The use of this technology allows students to be more actively involved in the learning process, and helps teachers in delivering materials in a more interesting and innovative way. For future research, the development of hologram technology should be able to visualize 3D animation, and can be tested at a higher level.
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spelling doaj-art-f0a9c662d24e47978e08d18b036576f82025-01-17T08:14:37ZengUniversitas Nahdlatul Ulama CirebonIndonesian Journal of Physical Education and Sport Science2775-765X2776-02002024-12-014450851710.52188/ijpess.v4i4.839813Development of Virtual Hologram Audio Visualizer Box Technology to Improve Physical FitnessArief Darmawan0Tatok Sugiarto1Surya Adi Saputra2Ahadi Priyohutomo3Amirina Surya Mahardikarani4Universitas Negeri MalangUniversitas Negeri MalangUniversitas Negeri MalangUniversitas Muhammadiyah KaranganyarUniversitas Negeri MalangStudy purpose. Develop virtual hologram box technology in improving the physical fitness of junior high school students Materials and methods. Study adopted the research and development of Borg and Gall which is divided into planning, development and implementation stages. Subjects of this study consisted of junior high school students in grade VII with a sample size of 24 students, small-scale trials were taken with 8 students and for large-scale trials were taken with 16 students, in sampling the researcher used proportional random sampling. Instrument used in this study was a product trial questionnaire, using a Likert scale which was then assessed by experts and observers of the virtual hologram box technology media Results. Validation results showed an average value of 84% with a very good category, the results of small-scale group trials showed an average gain from experts and observers of 77.5% with a good category and the results of large-scale group trials showed an average gain percentage from experts and observers of 81% with a very good category and the product can be used without experiencing any problems. Conclusions. Findings of this trial emphasize that the integration of interactive technology such as virtual hologram box can be a solution to enrich conventional and limited physical fitness teaching methods. The use of this technology allows students to be more actively involved in the learning process, and helps teachers in delivering materials in a more interesting and innovative way. For future research, the development of hologram technology should be able to visualize 3D animation, and can be tested at a higher level.https://journal.unucirebon.ac.id/index.php/ijpess/article/view/839physical fitnesstechnologylearning media
spellingShingle Arief Darmawan
Tatok Sugiarto
Surya Adi Saputra
Ahadi Priyohutomo
Amirina Surya Mahardikarani
Development of Virtual Hologram Audio Visualizer Box Technology to Improve Physical Fitness
Indonesian Journal of Physical Education and Sport Science
physical fitness
technology
learning media
title Development of Virtual Hologram Audio Visualizer Box Technology to Improve Physical Fitness
title_full Development of Virtual Hologram Audio Visualizer Box Technology to Improve Physical Fitness
title_fullStr Development of Virtual Hologram Audio Visualizer Box Technology to Improve Physical Fitness
title_full_unstemmed Development of Virtual Hologram Audio Visualizer Box Technology to Improve Physical Fitness
title_short Development of Virtual Hologram Audio Visualizer Box Technology to Improve Physical Fitness
title_sort development of virtual hologram audio visualizer box technology to improve physical fitness
topic physical fitness
technology
learning media
url https://journal.unucirebon.ac.id/index.php/ijpess/article/view/839
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AT suryaadisaputra developmentofvirtualhologramaudiovisualizerboxtechnologytoimprovephysicalfitness
AT ahadipriyohutomo developmentofvirtualhologramaudiovisualizerboxtechnologytoimprovephysicalfitness
AT amirinasuryamahardikarani developmentofvirtualhologramaudiovisualizerboxtechnologytoimprovephysicalfitness