Immersive Learning: A Systematic Literature Review on Transforming Engineering Education Through Virtual Reality
Integrating Virtual Reality (VR) with developing technology has become crucial in today’s schools to transform in-the-moment instruction. A change in perspective has occurred because of VR, enabling teachers to create immersive learning experiences in addition to conventional classes. This paper pre...
Saved in:
| Main Authors: | , , , |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
MDPI AG
2024-11-01
|
| Series: | Virtual Worlds |
| Subjects: | |
| Online Access: | https://www.mdpi.com/2813-2084/3/4/26 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
| _version_ | 1846102461344907264 |
|---|---|
| author | Artwell Regis Muzata Ghanshyam Singh Mikhail Sergeevich Stepanov Innocent Musonda |
| author_facet | Artwell Regis Muzata Ghanshyam Singh Mikhail Sergeevich Stepanov Innocent Musonda |
| author_sort | Artwell Regis Muzata |
| collection | DOAJ |
| description | Integrating Virtual Reality (VR) with developing technology has become crucial in today’s schools to transform in-the-moment instruction. A change in perspective has occurred because of VR, enabling teachers to create immersive learning experiences in addition to conventional classes. This paper presents a systematic literature review with an in-depth analysis of the changing environment of immersive learning. It discusses advantages and challenges, noting results from previous researchers. VR facilitates more profound knowledge and memory of complex subjects by allowing students to collaborate with digital structures, explore virtual landscapes, and participate in simulated experiments. Developing VR gear, like thin headsets and tactile feedback mechanisms, has democratised immersive engineering learning by making it more approachable and natural for a broader range of students. This study sheds light on the revolutionary potential of immersive learning via VR integration with new technologies in real-time education by examining current trends, discussing obstacles, and an outlook on future directions using the new Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). This study used four databases: Scopus, IEEE, Springer, and Google Scholar. During the selection, 24 articles were added during the review, and 66 studies were selected. It clarifies best practices for adopting VR-enhanced learning environments through empirical analysis and case studies, and it also points out directions for future innovation and growth in the field of immersive pedagogy. |
| format | Article |
| id | doaj-art-ea4d39d184b24373bbe1115fb37d5fef |
| institution | Kabale University |
| issn | 2813-2084 |
| language | English |
| publishDate | 2024-11-01 |
| publisher | MDPI AG |
| record_format | Article |
| series | Virtual Worlds |
| spelling | doaj-art-ea4d39d184b24373bbe1115fb37d5fef2024-12-27T14:58:52ZengMDPI AGVirtual Worlds2813-20842024-11-013448050510.3390/virtualworlds3040026Immersive Learning: A Systematic Literature Review on Transforming Engineering Education Through Virtual RealityArtwell Regis Muzata0Ghanshyam Singh1Mikhail Sergeevich Stepanov2Innocent Musonda3Centre for Smart Information and Communication Systems, Department of Electrical and Electronic Engineering Science, University of Johannesburg, Auckland Park Campus, P.O. Box 524, Johannesburg 2006, South AfricaCentre for Smart Information and Communication Systems, Department of Electrical and Electronic Engineering Science, University of Johannesburg, Auckland Park Campus, P.O. Box 524, Johannesburg 2006, South AfricaDepartment of Communication Networks and Switching Systems, Moscow Technical University of Communications and Informatics, 8a Aviamatornaya Street, Moscow 111024, RussiaCentre for Applied Research and Innovation in the Built Environment CARINBE, Faculty of Engineering and the Built Environment, University of Johannesburg, Auckland Park Campus, P.O. Box 524, Johannesburg 2006, South AfricaIntegrating Virtual Reality (VR) with developing technology has become crucial in today’s schools to transform in-the-moment instruction. A change in perspective has occurred because of VR, enabling teachers to create immersive learning experiences in addition to conventional classes. This paper presents a systematic literature review with an in-depth analysis of the changing environment of immersive learning. It discusses advantages and challenges, noting results from previous researchers. VR facilitates more profound knowledge and memory of complex subjects by allowing students to collaborate with digital structures, explore virtual landscapes, and participate in simulated experiments. Developing VR gear, like thin headsets and tactile feedback mechanisms, has democratised immersive engineering learning by making it more approachable and natural for a broader range of students. This study sheds light on the revolutionary potential of immersive learning via VR integration with new technologies in real-time education by examining current trends, discussing obstacles, and an outlook on future directions using the new Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA). This study used four databases: Scopus, IEEE, Springer, and Google Scholar. During the selection, 24 articles were added during the review, and 66 studies were selected. It clarifies best practices for adopting VR-enhanced learning environments through empirical analysis and case studies, and it also points out directions for future innovation and growth in the field of immersive pedagogy.https://www.mdpi.com/2813-2084/3/4/26immersive virtual reality (IVR)immersive learningeducational technologyemerging technologiesaugmented reality (AR)artificial intelligence (AI) |
| spellingShingle | Artwell Regis Muzata Ghanshyam Singh Mikhail Sergeevich Stepanov Innocent Musonda Immersive Learning: A Systematic Literature Review on Transforming Engineering Education Through Virtual Reality Virtual Worlds immersive virtual reality (IVR) immersive learning educational technology emerging technologies augmented reality (AR) artificial intelligence (AI) |
| title | Immersive Learning: A Systematic Literature Review on Transforming Engineering Education Through Virtual Reality |
| title_full | Immersive Learning: A Systematic Literature Review on Transforming Engineering Education Through Virtual Reality |
| title_fullStr | Immersive Learning: A Systematic Literature Review on Transforming Engineering Education Through Virtual Reality |
| title_full_unstemmed | Immersive Learning: A Systematic Literature Review on Transforming Engineering Education Through Virtual Reality |
| title_short | Immersive Learning: A Systematic Literature Review on Transforming Engineering Education Through Virtual Reality |
| title_sort | immersive learning a systematic literature review on transforming engineering education through virtual reality |
| topic | immersive virtual reality (IVR) immersive learning educational technology emerging technologies augmented reality (AR) artificial intelligence (AI) |
| url | https://www.mdpi.com/2813-2084/3/4/26 |
| work_keys_str_mv | AT artwellregismuzata immersivelearningasystematicliteraturereviewontransformingengineeringeducationthroughvirtualreality AT ghanshyamsingh immersivelearningasystematicliteraturereviewontransformingengineeringeducationthroughvirtualreality AT mikhailsergeevichstepanov immersivelearningasystematicliteraturereviewontransformingengineeringeducationthroughvirtualreality AT innocentmusonda immersivelearningasystematicliteraturereviewontransformingengineeringeducationthroughvirtualreality |