Adaptive Neurofeedback Training Using a Virtual Reality Game Enhances Motor Imagery Performance in Brain–Computer Interfaces

Neurofeedback training (NFT) has been widely used in motor rehabilitation. However, NFT combined with motor imagery-based brain-computer interface (MI-BCI) faces challenges such as mental fatigue and non-personalized training strategies. Therefore, we proposed an adaptive NFT based on a VR game that...

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Bibliographic Details
Main Authors: Kun Wang, Yuwei Liu, Feifan Tian, Weibo Yi, Yang Zhang, Tzyy-Ping Jung, Minpeng Xu, Dong Ming
Format: Article
Language:English
Published: IEEE 2025-01-01
Series:IEEE Transactions on Neural Systems and Rehabilitation Engineering
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Online Access:https://ieeexplore.ieee.org/document/11097354/
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