Playing in Operations Management
The current model of competency-based learning requires new tools that allow students to develop these competencies and become active subjects of their learning (rather than passive receivers of a contents). Gamification or ludification is becoming an innovative trend in many areas, also in higher e...
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| Main Authors: | , , , , , , |
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| Format: | Article |
| Language: | English |
| Published: |
Universitat Politècnica de València
2017-06-01
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| Series: | WPOM : Working Papers on Operations Management |
| Subjects: | |
| Online Access: | https://polipapers.upv.es/index.php/WPOM/article/view/7171 |
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