Analysing the potential of serious games to raise new research questions on social-ecological systems
As transdisciplinary approaches are increasingly required to study social-ecological systems (SES) and address the complex relationships between humans and nature, this paper explores the potential of serious games (SG) as tools that can help researchers in formulating new research questions. We dra...
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| Main Authors: | , , , , |
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| Format: | Article |
| Language: | fra |
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EDP Sciences
2024-04-01
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| Series: | Natures Sciences Sociétés |
| Subjects: | |
| Online Access: | https://www.nss-journal.org/articles/nss/full_html/2024/02/nss240048/nss240048.html |
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| author | Lombard Latune Julie Berthet Elsa T. Fouqueray Timothée Souchère Véronique Frascaria-Lacoste Nathalie |
| author_facet | Lombard Latune Julie Berthet Elsa T. Fouqueray Timothée Souchère Véronique Frascaria-Lacoste Nathalie |
| author_sort | Lombard Latune Julie |
| collection | DOAJ |
| description | As transdisciplinary approaches are increasingly required to study social-ecological systems (SES) and address the complex relationships between humans and nature, this paper explores the potential of serious games (SG) as tools that can help researchers in formulating new research questions. We draw on a comparative case study of six SG to explore the extent to which these games can facilitate the generation of new research questions on SES. We highlight three key potential properties of these tools: enabling researchers to identify (i) knowledge gaps, (ii) mismatches between theoretical expectations and observations (‘anomalies’), and (iii) overlooked social-ecological interactions, which can change the researchers’ representations of the systems under study. Our comparative study shows that SG have the capacity to generate novel research questions that integrate both people and nature within social-ecological systems. |
| format | Article |
| id | doaj-art-db28598aa13e44ec80f8efc54833d50c |
| institution | Kabale University |
| issn | 1240-1307 1765-2979 |
| language | fra |
| publishDate | 2024-04-01 |
| publisher | EDP Sciences |
| record_format | Article |
| series | Natures Sciences Sociétés |
| spelling | doaj-art-db28598aa13e44ec80f8efc54833d50c2024-12-13T10:07:03ZfraEDP SciencesNatures Sciences Sociétés1240-13071765-29792024-04-0132221622510.1051/nss/2024048nss240048Analysing the potential of serious games to raise new research questions on social-ecological systemsLombard Latune Julie0https://orcid.org/0000-0003-3441-8483Berthet Elsa T.1https://orcid.org/0000-0001-5751-4174Fouqueray Timothée2https://orcid.org/0000-0003-4773-4733Souchère Véronique3https://orcid.org/0000-0002-6886-971XFrascaria-Lacoste Nathalie4https://orcid.org/0000-0002-3425-7838Geography, AgroParisTech, UMR Écologie systématique et évolutionManagement sciences, INRAE, UMR Centre d’études biologiques de ChizéEcology, AgroParisTech, UMR Écologie systématique et évolutionAgronomy, INRAE, UMR SadaptEcology, AgroParisTech, UMR Écologie systématique et évolutionAs transdisciplinary approaches are increasingly required to study social-ecological systems (SES) and address the complex relationships between humans and nature, this paper explores the potential of serious games (SG) as tools that can help researchers in formulating new research questions. We draw on a comparative case study of six SG to explore the extent to which these games can facilitate the generation of new research questions on SES. We highlight three key potential properties of these tools: enabling researchers to identify (i) knowledge gaps, (ii) mismatches between theoretical expectations and observations (‘anomalies’), and (iii) overlooked social-ecological interactions, which can change the researchers’ representations of the systems under study. Our comparative study shows that SG have the capacity to generate novel research questions that integrate both people and nature within social-ecological systems.https://www.nss-journal.org/articles/nss/full_html/2024/02/nss240048/nss240048.htmlenvironmentresearchsocial-ecological systemsserious gamestransdisciplinarity |
| spellingShingle | Lombard Latune Julie Berthet Elsa T. Fouqueray Timothée Souchère Véronique Frascaria-Lacoste Nathalie Analysing the potential of serious games to raise new research questions on social-ecological systems Natures Sciences Sociétés environment research social-ecological systems serious games transdisciplinarity |
| title | Analysing the potential of serious games to raise new research questions on social-ecological systems |
| title_full | Analysing the potential of serious games to raise new research questions on social-ecological systems |
| title_fullStr | Analysing the potential of serious games to raise new research questions on social-ecological systems |
| title_full_unstemmed | Analysing the potential of serious games to raise new research questions on social-ecological systems |
| title_short | Analysing the potential of serious games to raise new research questions on social-ecological systems |
| title_sort | analysing the potential of serious games to raise new research questions on social ecological systems |
| topic | environment research social-ecological systems serious games transdisciplinarity |
| url | https://www.nss-journal.org/articles/nss/full_html/2024/02/nss240048/nss240048.html |
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