Analysing the potential of serious games to raise new research questions on social-ecological systems

As transdisciplinary approaches are increasingly required to study social-ecological systems (SES) and address the complex relationships between humans and nature, this paper explores the potential of serious games (SG) as tools that can help researchers in formulating new research questions. We dra...

Full description

Saved in:
Bibliographic Details
Main Authors: Lombard Latune Julie, Berthet Elsa T., Fouqueray Timothée, Souchère Véronique, Frascaria-Lacoste Nathalie
Format: Article
Language:fra
Published: EDP Sciences 2024-04-01
Series:Natures Sciences Sociétés
Subjects:
Online Access:https://www.nss-journal.org/articles/nss/full_html/2024/02/nss240048/nss240048.html
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1846125723501199360
author Lombard Latune Julie
Berthet Elsa T.
Fouqueray Timothée
Souchère Véronique
Frascaria-Lacoste Nathalie
author_facet Lombard Latune Julie
Berthet Elsa T.
Fouqueray Timothée
Souchère Véronique
Frascaria-Lacoste Nathalie
author_sort Lombard Latune Julie
collection DOAJ
description As transdisciplinary approaches are increasingly required to study social-ecological systems (SES) and address the complex relationships between humans and nature, this paper explores the potential of serious games (SG) as tools that can help researchers in formulating new research questions. We draw on a comparative case study of six SG to explore the extent to which these games can facilitate the generation of new research questions on SES. We highlight three key potential properties of these tools: enabling researchers to identify (i) knowledge gaps, (ii) mismatches between theoretical expectations and observations (‘anomalies’), and (iii) overlooked social-ecological interactions, which can change the researchers’ representations of the systems under study. Our comparative study shows that SG have the capacity to generate novel research questions that integrate both people and nature within social-ecological systems.
format Article
id doaj-art-db28598aa13e44ec80f8efc54833d50c
institution Kabale University
issn 1240-1307
1765-2979
language fra
publishDate 2024-04-01
publisher EDP Sciences
record_format Article
series Natures Sciences Sociétés
spelling doaj-art-db28598aa13e44ec80f8efc54833d50c2024-12-13T10:07:03ZfraEDP SciencesNatures Sciences Sociétés1240-13071765-29792024-04-0132221622510.1051/nss/2024048nss240048Analysing the potential of serious games to raise new research questions on social-ecological systemsLombard Latune Julie0https://orcid.org/0000-0003-3441-8483Berthet Elsa T.1https://orcid.org/0000-0001-5751-4174Fouqueray Timothée2https://orcid.org/0000-0003-4773-4733Souchère Véronique3https://orcid.org/0000-0002-6886-971XFrascaria-Lacoste Nathalie4https://orcid.org/0000-0002-3425-7838Geography, AgroParisTech, UMR Écologie systématique et évolutionManagement sciences, INRAE, UMR Centre d’études biologiques de ChizéEcology, AgroParisTech, UMR Écologie systématique et évolutionAgronomy, INRAE, UMR SadaptEcology, AgroParisTech, UMR Écologie systématique et évolutionAs transdisciplinary approaches are increasingly required to study social-ecological systems (SES) and address the complex relationships between humans and nature, this paper explores the potential of serious games (SG) as tools that can help researchers in formulating new research questions. We draw on a comparative case study of six SG to explore the extent to which these games can facilitate the generation of new research questions on SES. We highlight three key potential properties of these tools: enabling researchers to identify (i) knowledge gaps, (ii) mismatches between theoretical expectations and observations (‘anomalies’), and (iii) overlooked social-ecological interactions, which can change the researchers’ representations of the systems under study. Our comparative study shows that SG have the capacity to generate novel research questions that integrate both people and nature within social-ecological systems.https://www.nss-journal.org/articles/nss/full_html/2024/02/nss240048/nss240048.htmlenvironmentresearchsocial-ecological systemsserious gamestransdisciplinarity
spellingShingle Lombard Latune Julie
Berthet Elsa T.
Fouqueray Timothée
Souchère Véronique
Frascaria-Lacoste Nathalie
Analysing the potential of serious games to raise new research questions on social-ecological systems
Natures Sciences Sociétés
environment
research
social-ecological systems
serious games
transdisciplinarity
title Analysing the potential of serious games to raise new research questions on social-ecological systems
title_full Analysing the potential of serious games to raise new research questions on social-ecological systems
title_fullStr Analysing the potential of serious games to raise new research questions on social-ecological systems
title_full_unstemmed Analysing the potential of serious games to raise new research questions on social-ecological systems
title_short Analysing the potential of serious games to raise new research questions on social-ecological systems
title_sort analysing the potential of serious games to raise new research questions on social ecological systems
topic environment
research
social-ecological systems
serious games
transdisciplinarity
url https://www.nss-journal.org/articles/nss/full_html/2024/02/nss240048/nss240048.html
work_keys_str_mv AT lombardlatunejulie analysingthepotentialofseriousgamestoraisenewresearchquestionsonsocialecologicalsystems
AT berthetelsat analysingthepotentialofseriousgamestoraisenewresearchquestionsonsocialecologicalsystems
AT fouqueraytimothee analysingthepotentialofseriousgamestoraisenewresearchquestionsonsocialecologicalsystems
AT souchereveronique analysingthepotentialofseriousgamestoraisenewresearchquestionsonsocialecologicalsystems
AT frascarialacostenathalie analysingthepotentialofseriousgamestoraisenewresearchquestionsonsocialecologicalsystems