Analysis of Game-Based Learning Models in the Motor Development Students 12th Grade Vocational High School in Surakarta
This research is undermined by the need to understand the impact of Game-Based Learning (GBL) models on the motor development of 12th grade RPL Vocational High School in Surakarta. There is an analysis of the gaps associated with the application of GBL in the context of vocational education. The pro...
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| Format: | Article |
| Language: | English |
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Universitas Sebelas Maret
2024-01-01
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| Series: | JIPTEK: Jurnal Ilmiah Pendidikan Teknik dan Kejuruan |
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| Online Access: | https://jurnal.uns.ac.id/jptk/article/view/81697 |
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| author | Rifa'i Abdul Karim Basori Basori Kurniasari Kurniasari |
| author_facet | Rifa'i Abdul Karim Basori Basori Kurniasari Kurniasari |
| author_sort | Rifa'i Abdul Karim |
| collection | DOAJ |
| description | This research is undermined by the need to understand the impact of Game-Based Learning (GBL) models on the motor development of 12th grade RPL Vocational High School in Surakarta. There is an analysis of the gaps associated with the application of GBL in the context of vocational education. The problem formula of this study covers the extent to which the game-based learning model contributes positively to the motor development of 12th grade students. The research method applied is qualitative, with qualitatively descriptive techniques involving the investigation of the motor development of the learners in the application of Game-Based Learning. Data collection on this research uses observation and interview. The participants in this study were 12th grade RPL A pupils and one of RPL Vocational High School teacher in Surakarta. There are four games that are followed by the pupils: Crossword, Matching Pictures, Guess Letters, and Snake Stairs, which discuss Mobile Device Web Programming subjects related to Android Studio and Flutter materials. Research findings suggest that applying the GBL model to the motor development of 12th grade pupils can improve typing skills, training rigor, agility, and caution. The application of this model is very good because it invites students to learn while playing, which makes them feel happy because so much knowledge is acquired. In addition, the majority of Vocational High School students orientation after graduation is working, so they are more likely to do practice than theory. It can be concluded that the GBL model contributes positively to the motor development of 12th grade RPL Vocational High School students in Surakarta. |
| format | Article |
| id | doaj-art-dac30696d88e42668e3b67e3857a0f1a |
| institution | Kabale University |
| issn | 1979-0031 2598-6430 |
| language | English |
| publishDate | 2024-01-01 |
| publisher | Universitas Sebelas Maret |
| record_format | Article |
| series | JIPTEK: Jurnal Ilmiah Pendidikan Teknik dan Kejuruan |
| spelling | doaj-art-dac30696d88e42668e3b67e3857a0f1a2024-12-29T12:45:30ZengUniversitas Sebelas MaretJIPTEK: Jurnal Ilmiah Pendidikan Teknik dan Kejuruan1979-00312598-64302024-01-01171576610.20961/jiptek.v17i1.8169741024Analysis of Game-Based Learning Models in the Motor Development Students 12th Grade Vocational High School in SurakartaRifa'i Abdul Karim0Basori Basori1Kurniasari Kurniasari2Universitas Sebelas MaretUniversitas Sebelas MaretSMK Negeri 5 SurakartaThis research is undermined by the need to understand the impact of Game-Based Learning (GBL) models on the motor development of 12th grade RPL Vocational High School in Surakarta. There is an analysis of the gaps associated with the application of GBL in the context of vocational education. The problem formula of this study covers the extent to which the game-based learning model contributes positively to the motor development of 12th grade students. The research method applied is qualitative, with qualitatively descriptive techniques involving the investigation of the motor development of the learners in the application of Game-Based Learning. Data collection on this research uses observation and interview. The participants in this study were 12th grade RPL A pupils and one of RPL Vocational High School teacher in Surakarta. There are four games that are followed by the pupils: Crossword, Matching Pictures, Guess Letters, and Snake Stairs, which discuss Mobile Device Web Programming subjects related to Android Studio and Flutter materials. Research findings suggest that applying the GBL model to the motor development of 12th grade pupils can improve typing skills, training rigor, agility, and caution. The application of this model is very good because it invites students to learn while playing, which makes them feel happy because so much knowledge is acquired. In addition, the majority of Vocational High School students orientation after graduation is working, so they are more likely to do practice than theory. It can be concluded that the GBL model contributes positively to the motor development of 12th grade RPL Vocational High School students in Surakarta.https://jurnal.uns.ac.id/jptk/article/view/81697game-based learninglearn while playingmotor developmentvocational high school |
| spellingShingle | Rifa'i Abdul Karim Basori Basori Kurniasari Kurniasari Analysis of Game-Based Learning Models in the Motor Development Students 12th Grade Vocational High School in Surakarta JIPTEK: Jurnal Ilmiah Pendidikan Teknik dan Kejuruan game-based learning learn while playing motor development vocational high school |
| title | Analysis of Game-Based Learning Models in the Motor Development Students 12th Grade Vocational High School in Surakarta |
| title_full | Analysis of Game-Based Learning Models in the Motor Development Students 12th Grade Vocational High School in Surakarta |
| title_fullStr | Analysis of Game-Based Learning Models in the Motor Development Students 12th Grade Vocational High School in Surakarta |
| title_full_unstemmed | Analysis of Game-Based Learning Models in the Motor Development Students 12th Grade Vocational High School in Surakarta |
| title_short | Analysis of Game-Based Learning Models in the Motor Development Students 12th Grade Vocational High School in Surakarta |
| title_sort | analysis of game based learning models in the motor development students 12th grade vocational high school in surakarta |
| topic | game-based learning learn while playing motor development vocational high school |
| url | https://jurnal.uns.ac.id/jptk/article/view/81697 |
| work_keys_str_mv | AT rifaiabdulkarim analysisofgamebasedlearningmodelsinthemotordevelopmentstudents12thgradevocationalhighschoolinsurakarta AT basoribasori analysisofgamebasedlearningmodelsinthemotordevelopmentstudents12thgradevocationalhighschoolinsurakarta AT kurniasarikurniasari analysisofgamebasedlearningmodelsinthemotordevelopmentstudents12thgradevocationalhighschoolinsurakarta |