Exploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality-based simulation training: a qualitative study

Abstract Background The use of virtual reality simulation for the training of non-technical skills among healthcare professionals may improve professional development as well as the quality of care. This study aims to explore the experiences of resident doctors in child and adolescent psychiatry wit...

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Main Authors: Siv Lena Birkheim, Giovanna Calogiuri, Mette Hvalstad, Randi Martinsen
Format: Article
Language:English
Published: BMC 2024-11-01
Series:BMC Health Services Research
Subjects:
Online Access:https://doi.org/10.1186/s12913-024-11941-w
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author Siv Lena Birkheim
Giovanna Calogiuri
Mette Hvalstad
Randi Martinsen
author_facet Siv Lena Birkheim
Giovanna Calogiuri
Mette Hvalstad
Randi Martinsen
author_sort Siv Lena Birkheim
collection DOAJ
description Abstract Background The use of virtual reality simulation for the training of non-technical skills among healthcare professionals may improve professional development as well as the quality of care. This study aims to explore the experiences of resident doctors in child and adolescent psychiatry with the use of virtual reality-based simulation for the training of non-technical skills. Methods The study had an exploratory qualitative design. Data were collected through observations of thirteen resident doctors in child and adolescent psychiatry during their participation in three virtual reality-based simulation sessions, followed by two focus groups. Data were analyzed using reflective thematic analysis. Results The analysis revealed the following three themes: 1) The importance of pedagogical principles, 2) Playful and motionally affected learning, and 3) Observational learning contributing to lifelong learning. Conclusions Virtual reality-based simulation was felt to be an appropriate method of training non-technical skills for resident doctors in child and adolescent psychiatry. In particular, the intervention met resident doctors’ desires and needs regarding learning through observation and peer discussions. However, some challenges related to technical issues and the content of the scenarios were highlighted. This method may not only increase the resident doctors’ self-efficacy and competence, but also contribute to their lifelong learning.
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spelling doaj-art-d9452eada66e4a858e15d6cdb859646a2024-11-24T12:16:24ZengBMCBMC Health Services Research1472-69632024-11-0124111210.1186/s12913-024-11941-wExploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality-based simulation training: a qualitative studySiv Lena Birkheim0Giovanna Calogiuri1Mette Hvalstad2Randi Martinsen3Department of Health and Nursing Sciences, Faculty of Social and Health Sciences, Inland Norway University of Applied SciencesUniversity of South-Eastern NorwayInnlandet Hospital TrustDepartment of Health and Nursing Sciences, Faculty of Social and Health Sciences, Inland Norway University of Applied SciencesAbstract Background The use of virtual reality simulation for the training of non-technical skills among healthcare professionals may improve professional development as well as the quality of care. This study aims to explore the experiences of resident doctors in child and adolescent psychiatry with the use of virtual reality-based simulation for the training of non-technical skills. Methods The study had an exploratory qualitative design. Data were collected through observations of thirteen resident doctors in child and adolescent psychiatry during their participation in three virtual reality-based simulation sessions, followed by two focus groups. Data were analyzed using reflective thematic analysis. Results The analysis revealed the following three themes: 1) The importance of pedagogical principles, 2) Playful and motionally affected learning, and 3) Observational learning contributing to lifelong learning. Conclusions Virtual reality-based simulation was felt to be an appropriate method of training non-technical skills for resident doctors in child and adolescent psychiatry. In particular, the intervention met resident doctors’ desires and needs regarding learning through observation and peer discussions. However, some challenges related to technical issues and the content of the scenarios were highlighted. This method may not only increase the resident doctors’ self-efficacy and competence, but also contribute to their lifelong learning.https://doi.org/10.1186/s12913-024-11941-wFocus groupsLifelong learningObservational learningReflective thematic analysisVR-based learningVirtual reality-based learning
spellingShingle Siv Lena Birkheim
Giovanna Calogiuri
Mette Hvalstad
Randi Martinsen
Exploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality-based simulation training: a qualitative study
BMC Health Services Research
Focus groups
Lifelong learning
Observational learning
Reflective thematic analysis
VR-based learning
Virtual reality-based learning
title Exploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality-based simulation training: a qualitative study
title_full Exploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality-based simulation training: a qualitative study
title_fullStr Exploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality-based simulation training: a qualitative study
title_full_unstemmed Exploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality-based simulation training: a qualitative study
title_short Exploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality-based simulation training: a qualitative study
title_sort exploring the experiences of resident doctors in child and adolescent psychiatry with virtual reality based simulation training a qualitative study
topic Focus groups
Lifelong learning
Observational learning
Reflective thematic analysis
VR-based learning
Virtual reality-based learning
url https://doi.org/10.1186/s12913-024-11941-w
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