UPAYA PENINGKATAN PRESTASI BELAJAR PKn MELALUI METODE BERMAIN PERAN PADA SISWA KELAS IV SD NEGERI NOGOSAREN GAMPING SLEMAN

This study is intended to increase the student’s achievement and process to excute the social studies learning with Role Playing approach.This study is a Classroom Action Research (CAR) implemented to 4th elementary students in SDN Nogosaren Gamping Sleman as the object of study. This study contains...

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Bibliographic Details
Main Author: Nadziroh Nadziroh
Format: Article
Language:Indonesian
Published: Universitas Muhammadiyah Mataram 2018-02-01
Series:Paedagoria
Subjects:
Online Access:http://journal.ummat.ac.id/index.php/paedagoria/article/view/167
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Summary:This study is intended to increase the student’s achievement and process to excute the social studies learning with Role Playing approach.This study is a Classroom Action Research (CAR) implemented to 4th elementary students in SDN Nogosaren Gamping Sleman as the object of study. This study contains two cycles, starts from planning, implementation, monitoring, reflecting and improving. The data were collected by using learning achievement test, observations, and interviews. The data from learning achievement tests were analyzed by using the descriptive quantitative technique. The data from observations and interviews were analyzed by using the descriptive qualitative technique on the basics of the results of the observation and reflection.Findings suggest that by the Role Playing approach implementation, the civic education can get its best result. The student’s score increases. It is proved by the average score in each examination. At the first cycle, the average score is 69,43 and the second cycle is 74,90.
ISSN:2086-6356
2614-3674