Roma in tabula

Roma in Tabula is an application which allows everyone to visualize, on mobile devices or computers, part of the research work on the virtual restitution of 4th-century Rome carried out at the University of Caen Normandy. The replica models reflect an as careful and exhaustive as possible analysis o...

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Main Authors: Sophie Madeleine, Jérôme Nicolle
Format: Article
Language:fra
Published: Ministère de la Culture et de la Communication 2020-06-01
Series:In Situ
Subjects:
Online Access:https://journals.openedition.org/insitu/27392
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author Sophie Madeleine
Jérôme Nicolle
author_facet Sophie Madeleine
Jérôme Nicolle
author_sort Sophie Madeleine
collection DOAJ
description Roma in Tabula is an application which allows everyone to visualize, on mobile devices or computers, part of the research work on the virtual restitution of 4th-century Rome carried out at the University of Caen Normandy. The replica models reflect an as careful and exhaustive as possible analysis of ancient sources (textual, archaeological and iconographical). The choices for replication are explained throughout documentations (primary sources, interpretations, bibliographies…) so that the user can personally evaluate the reliability level of the image. The point is not in any way to impose a historical truth, but rather to offer possible approaches which may be valid at one point in the research process but are still intended to be continually evolving. Virtual reality is an original, funny and instructive way to bring light on traditional academic achievements. In the particular case of the monuments to be found in Rome, the use of augmented reality and of the interactive virtual visit allows a dual approach of the replicated edifices. The augmented reality feature also allows users to see a building rising up in its ancient state (elevations and textures) through the embedded camera. The interactive virtual visit offers a unique immersion experiment on a human scale: light and motion capture systems are used to reproduce the disappeared reality.This paper sets out the scientific framework in which the application has been developed, illustrates the issues of making interactive and documented models available to different communities, and focuses on 3D technologies currently being used.
format Article
id doaj-art-d08c63a1b188434a93c435aa9918a344
institution Kabale University
issn 1630-7305
language fra
publishDate 2020-06-01
publisher Ministère de la Culture et de la Communication
record_format Article
series In Situ
spelling doaj-art-d08c63a1b188434a93c435aa9918a3442024-12-09T14:08:55ZfraMinistère de la Culture et de la CommunicationIn Situ1630-73052020-06-014210.4000/insitu.27392Roma in tabulaSophie MadeleineJérôme NicolleRoma in Tabula is an application which allows everyone to visualize, on mobile devices or computers, part of the research work on the virtual restitution of 4th-century Rome carried out at the University of Caen Normandy. The replica models reflect an as careful and exhaustive as possible analysis of ancient sources (textual, archaeological and iconographical). The choices for replication are explained throughout documentations (primary sources, interpretations, bibliographies…) so that the user can personally evaluate the reliability level of the image. The point is not in any way to impose a historical truth, but rather to offer possible approaches which may be valid at one point in the research process but are still intended to be continually evolving. Virtual reality is an original, funny and instructive way to bring light on traditional academic achievements. In the particular case of the monuments to be found in Rome, the use of augmented reality and of the interactive virtual visit allows a dual approach of the replicated edifices. The augmented reality feature also allows users to see a building rising up in its ancient state (elevations and textures) through the embedded camera. The interactive virtual visit offers a unique immersion experiment on a human scale: light and motion capture systems are used to reproduce the disappeared reality.This paper sets out the scientific framework in which the application has been developed, illustrates the issues of making interactive and documented models available to different communities, and focuses on 3D technologies currently being used.https://journals.openedition.org/insitu/27392antiqueAncient Romevirtual realityarchitectureaugmented reality3D reconstitution
spellingShingle Sophie Madeleine
Jérôme Nicolle
Roma in tabula
In Situ
antique
Ancient Rome
virtual reality
architecture
augmented reality
3D reconstitution
title Roma in tabula
title_full Roma in tabula
title_fullStr Roma in tabula
title_full_unstemmed Roma in tabula
title_short Roma in tabula
title_sort roma in tabula
topic antique
Ancient Rome
virtual reality
architecture
augmented reality
3D reconstitution
url https://journals.openedition.org/insitu/27392
work_keys_str_mv AT sophiemadeleine romaintabula
AT jeromenicolle romaintabula