Development of Educational Game-assisted Accounting Learning Media based on Role-Playing Game to Improve Students' Analytical Abilities

This study aims to develop educational game-assisted accounting learning media based on role playing game to improve students' analytical abilities. This study uses the Research and Development (R&D) method with the ADDIE model with 32 students as research subjects. The data collection tech...

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Bibliographic Details
Main Authors: Dian Novianti Sitompul, Faisal Rahman Dongoran, Harningsih Fitri
Format: Article
Language:English
Published: Universitas Pendidikan Mandalika, Fakultas Ilmu Pendidikan dan Psikologi 2025-04-01
Series:Jurnal Paedagogy
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Online Access:https://e-journal.undikma.ac.id/index.php/pedagogy/article/view/14310
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Summary:This study aims to develop educational game-assisted accounting learning media based on role playing game to improve students' analytical abilities. This study uses the Research and Development (R&D) method with the ADDIE model with 32 students as research subjects. The data collection technique used is a questionnaire in the form of a validation sheet, a student response questionnaire, and a test sheet to measure the effectiveness of the media. The data analysis technique used is a descriptive technique. The results of this study showed that the educational game learning media developed is valid with an average score from media experts of 88%. Furthermore, the study of student questionnaires showed a positive reaction of 90% practical and effective with N.Gain 80. This study concludes that educational game media can improve students' analytical skills, especially on the subject of bank reconciliation.
ISSN:2355-7761
2722-4627