Supporting Distributed Learning through Immersive Learning Environments

In this paper, we describe a teaching scenario using a virtual environment (known also in the context of the ‘metaverse’). This is motivated by the challenges that arise during the pandemic. More and more teaching scenarios are transferred to online learning settings, which allow learning at any tim...

Full description

Saved in:
Bibliographic Details
Main Author: Carsten Lecon
Format: Article
Language:English
Published: Athens Institute for Education and Research 2024-08-01
Series:Athens Journal of Education
Subjects:
Online Access:http://www.athensjournals.gr/education/2024-11-3-3-Lecon.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1846101794130755584
author Carsten Lecon
author_facet Carsten Lecon
author_sort Carsten Lecon
collection DOAJ
description In this paper, we describe a teaching scenario using a virtual environment (known also in the context of the ‘metaverse’). This is motivated by the challenges that arise during the pandemic. More and more teaching scenarios are transferred to online learning settings, which allow learning at any time and at any time. One of the possibilities are virtual 3D environment. These allow more intensive immersion than for example video conferences. Furthermore, they offer new didactic concepts, for example, for group activities. The benefit of using virtual 3D environments we demonstrate by a concrete learning scenario: the simulation of robot programming. A further advantage when using virtual 3D environments are personal assistants (conversational/ pedagogical agents), for example, to the ease the work load borne by teachers; meanwhile, this works well also with natural language due to advantage stage of artificial intelligence implementations.
format Article
id doaj-art-b6d9d726cab34c0486b40dda55a61825
institution Kabale University
issn 2241-7958
language English
publishDate 2024-08-01
publisher Athens Institute for Education and Research
record_format Article
series Athens Journal of Education
spelling doaj-art-b6d9d726cab34c0486b40dda55a618252024-12-28T15:51:40ZengAthens Institute for Education and ResearchAthens Journal of Education2241-79582024-08-0111321322610.30958/aje.11-3-3Supporting Distributed Learning through Immersive Learning Environments Carsten Lecon0Professor, Aalen University, GermanyIn this paper, we describe a teaching scenario using a virtual environment (known also in the context of the ‘metaverse’). This is motivated by the challenges that arise during the pandemic. More and more teaching scenarios are transferred to online learning settings, which allow learning at any time and at any time. One of the possibilities are virtual 3D environment. These allow more intensive immersion than for example video conferences. Furthermore, they offer new didactic concepts, for example, for group activities. The benefit of using virtual 3D environments we demonstrate by a concrete learning scenario: the simulation of robot programming. A further advantage when using virtual 3D environments are personal assistants (conversational/ pedagogical agents), for example, to the ease the work load borne by teachers; meanwhile, this works well also with natural language due to advantage stage of artificial intelligence implementations. http://www.athensjournals.gr/education/2024-11-3-3-Lecon.pdfe-learninge-teachingimmersionvirtual 3d roomsgamificationcyber-physical systems
spellingShingle Carsten Lecon
Supporting Distributed Learning through Immersive Learning Environments
Athens Journal of Education
e-learning
e-teaching
immersion
virtual 3d rooms
gamification
cyber-physical systems
title Supporting Distributed Learning through Immersive Learning Environments
title_full Supporting Distributed Learning through Immersive Learning Environments
title_fullStr Supporting Distributed Learning through Immersive Learning Environments
title_full_unstemmed Supporting Distributed Learning through Immersive Learning Environments
title_short Supporting Distributed Learning through Immersive Learning Environments
title_sort supporting distributed learning through immersive learning environments
topic e-learning
e-teaching
immersion
virtual 3d rooms
gamification
cyber-physical systems
url http://www.athensjournals.gr/education/2024-11-3-3-Lecon.pdf
work_keys_str_mv AT carstenlecon supportingdistributedlearningthroughimmersivelearningenvironments