Increased user engagement on YouTube for loot box content and its potential relevance for behavioural addictions
Abstract Video games frequently contain loot boxes, i.e. virtual in-game items sharing structural similarities with gambling. On YouTube©, there are multi-million subscriber channels prominently featuring loot box-related content. A gamblification of digital games may increase player engagement, and...
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| Main Authors: | Elke Smith, Yannik Poth, Kara S. Z. Sohns, Kai Kaspar, Jan Peters |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Nature Portfolio
2025-05-01
|
| Series: | Scientific Reports |
| Subjects: | |
| Online Access: | https://doi.org/10.1038/s41598-025-01482-5 |
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