Multiagent Deep Reinforcement Learning Algorithms in StarCraft II: A Review
StarCraft II, as a real-time strategy game, features multiagent collaboration, complex decision-making processes, partially observable environments, and long-term credit assignment; thus, it is an ideal platform for exploring, validating, and optimizing deep reinforcement learning algorithms. Howeve...
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| Main Authors: | Yanyan Li, Yijun Wang, Yiwei Zhou |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
IEEE
2024-01-01
|
| Series: | IEEE Access |
| Subjects: | |
| Online Access: | https://ieeexplore.ieee.org/document/10752399/ |
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